Going to say that that doc contradicts Dragon Quest XI's previously stated Japanese release date, stating Summer.
Square Enix wants to get it out before May 27, 2017, because of the anniversary back on May 27, 2016.
Maybe it slipped, I don't know. But it does seem contradictory.
Also, I...
1. That makes no sense. Why is marketing their new system over one that's dead a bad thing? Trying to push the new console is basic business.
2. Mother 3 was Japan only (again, aside from a fanmade translation). For a rather large audience, this is a new game, even though the Japanese has...
Considering it's a game fans outside Japan have clamored for for 10 years, I fail to see how Mother 3 being localized being big news is a bad sign.
If anything, it shows Nintendo is willing to take on localization jobs for RPGs passed over originally (ie early Fire Emblems), which is pretty...
Honestly the main reason I continued to want split evos for the starters even after the Corocoro mistranslation came to light was how much I despise Incineroar.
It's easily my third least favorite starter now, only beating the Charmander and Tepig lines. Shame too, I adore cats, Litten and...
Again, Masuda isn't allowed to talk about it or imply it's a thing before an official announcement.
Words have to be chosen carefully when asked about unconfirmed games, leaking = trouble.
How can you say this about something that you (or any of us) know nothing about? That's rather unfounded.
We were simply asking you to explain/back up your arguments, not attacking your opinions.
...Console hardware is ALWAYS significantly stronger than handheld hardware of the same generation.
Just look at PS4 Dragon Quest XI vs 3DS Dragon Quest XI, and the difference in strength between the one that connects to the TV and the one that does not is incredibly obvious. Or Wii U Hyrule...
I hope the Protagonists get more expressions than ": )" during story cutscenes.
Since they seem to be frozen like that 95% of the time, with few exceptions, it becomes really off putting. Either that, or it makes them look crazy.
Also, bring back clothing customization options more along the...
A large number of those players will buy every Pokémon game regardless of system.
This is a red herring, if I'm not mistaken. You're diverting attention away from the actual topic of "Stars and Switch Sales, in relation to how customers on the fence are won over" with something entirely...
Again, we're assuming that these people are potential buyers, they can afford the system and aren't in the "100% not getting" category because of the price tag. If you can't afford a Switch, you can't afford a Switch. Pokémon isn't changing that.
How would Star's existence prevent them from...
But how does that cause them to lose potential buyers entirely? Why would they be completely turned off to the system because of Stars? Again, they are free to skip the game.
And I'm sure there are plenty of devoted Pokémon fans who would be thrilled to play S/M on a 720p/1080p screen...
You still have yet to actually answer how less people would buy a Switch as a result of putting Stars on it.
There are some don't want to buy Switches on principle, regardless of what games are there, because they're not interested, they can't afford it, etc. That is true.
And it's also...
But how does that affect the Switch's sales negatively? The thing you said would have sales fall was the Switch, not Stars. Are you saying people just won't be buying the console out of spite for this if they would have gotten it if there wasn't Stars on it?
The quote was this:
He was...
Elaborate on this. It would get that system some more sales closer to launch.
Why would the developers want to have to create new models and scenery while practicing with the new hardware? Using an expanded port for experiments lets them test the waters without having to start from total...
Why?
Give me a reason why premade assests are not more convenient for testing waters.
Give me a reason why Nintendo specifically stated they were using The Wind Waker to test the Wii U for Zelda back when the system was still rather new (which led to the release of The Wind Waker HD). Why...
It's sort of like how The Wind Waker was used to test out Wii U hardware for Zelda (ie The Wii U could load significantly more of the ocean at once, allowing the sailing to go faster), and that testing was part of why we got The Wind Waker HD. The other part was to be a holdover title for BotW...
A remake has the same basic plot and gameplay progression, a sequel is more of a follow up plotwise (Like Gold/Silver to Red/Blue, and Black 2/White 2 to Black/White).
I dunno, it's like the kind of idea that's so ridiculous I actually want it to be a thing.
Like it's the sort of thing that's so unexpected it catches interest. I don't care for the Rabbids, but the idea of the Mario characters fighting an invasion of them in a Turn-based RPG is just so...
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