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  1. KrisiChiki

    Discussion: Story-writing and storytelling of Pokemon games

    I think what would work best is simply a disguise, like Curtiss/Yancy in BW2 and then have a fancy design when they are in their villain team suit. How about a villain leader that is actually the champion? What about a villain team with its top members (admins etc.) all being part of the...
  2. KrisiChiki

    Discussion: Story-writing and storytelling of Pokemon games

    The stories don't need to be dark and complex, they just need to be good. They could achieve that by giving characters better dialogues, ones that sound more natural and logical, rather than very obviously forced dialogue for plot needs. They should give more attention to various characters such...
  3. KrisiChiki

    Discussion: Story-writing and storytelling of Pokemon games

    Oh, I had no clue PMD wasn't developed by Game Freak. Well, that explains why the writing is different. When you are a kid many things look and feel much, much cooler than they really are. As usual, though, I say don't underestimate kids! Thing is, kids grow in different times than we did. What...
  4. KrisiChiki

    Discussion: Story-writing and storytelling of Pokemon games

    I've always thought the Pokemon games have enormous potential. They have a well established world and a formula (such as the different regions), both of which open up doors to so many possibilities. Unfortunately, Game Freak always decides to limit themselves. Why? Well, the games still sell...
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