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  1. Maniacal Engineer

    Discussion: Story-writing and storytelling of Pokemon games

    I believe chuggaaconroy once said that it is an unspoken rule that the kid with the dumbest hat in the land becomes the Champion.
  2. Maniacal Engineer

    Discussion: Story-writing and storytelling of Pokemon games

    I'm not disagreeing, but that's partially why I got bored in the beginning. There is nothing wrong with the current formula and adding additional story content doesn't have to mean changing the formula. They could change the formula and still be bad at story telling because they don't develop...
  3. Maniacal Engineer

    Discussion: Story-writing and storytelling of Pokemon games

    I wasn't referring to adding more side quests. I was referring to taking some of those side quests and making them actual stories. As you mentioned, there would need to be some adapting done to the games to keep track of the storyline, but the game should not always be beaten the same way. I...
  4. Maniacal Engineer

    Discussion: Story-writing and storytelling of Pokemon games

    Pokemon is definitely not story oriented. The same basic principle applies to all the games. Defeat the 8 Gyms, defeat the Elite 4 and the Champion, encounter an evil team bent on accomplishing some ridiculous over-the-top goal along the way and beat them. There is only one way to progress the...
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