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Questions about Pal Park

  • Thread starter Deleted member 8211
  • Start date
D

Deleted member 8211

Guest
I have a few questions concerning Pal Park.

Upon catching your imported Pokemon, do they become YOURS, i.e. your D/P character is listed as the Original Trainer, doesn't get the traded Pokemon experience boosts, etc...

If your imported Pokemon had a nickname like "MonkMonk," can you change it in D/P, or is that Pokemon stuck with "MonkMonk?"

Does catching the Pokemon in Pal Park change the ball-caught-with to a Park ball? I have a thing about catching all Pokemon (including legendaries) in plain old red Pokeballs, but since legendaries from gens 1-3 can only be imported and can't be bred, I guess my motif will have to be broken...

Pal Park Pokemon can be imported with held items, yes? I'd love to launder some Nuggets and such.

I think that's all. Thanks in advance.
 
Everything stays exactly the same, but I am unsure about the ball issue. Held items carry over too.
 
Well, that answered the OT bit, at least. I thought I heard somewhere that it's considered your catch (i.e. no traded Pokemon experience boost) since you actually catch it with a ball, but I haven't found any confirmation on that, or everything else.

One more question though, I know you can transfer up to six Pokemon in one day. I assume that means you have to transfer at least twice, as otherwise you would transfer all six Pokemon at once, leaving your Advance character Pokemon-less... which the Advance games don't allow.
 
The Pokémon you transfer MUST be in the boxes, not the party.
 
Please note: The thread is from 17 years ago.
Please take the age of this thread into consideration in writing your reply. Depending on what exactly you wanted to say, you may want to consider if it would be better to post a new thread instead.
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