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In Pokémon, there are lots of different moves used by different Pokémon. Every week, we shall focus the discussion on a different move, and there will be some base questions that would help you start this off. This week, Magic Room & Wonder Room are chosen.
For this week and the next three week, we will discuss more than one move at the time, as there are more possibilities in discussion, such as comparing both moves with one another, in addition to discussion of the individual moves.
Both of these moves are introduced in Generation 5, first used by Gothitelle and Reuniclus, meant to showcase some new field effects. Like Trick Room, both moves are the last to be performed, and only last for five turns (including its usage). The former renders items useless, while the latter switches the defences of every Pokémon on the field. What's interesting is that both moves are sort of counterpart moves, because Pokémon that are considered counterparts learn one of the two moves, so Wigglytuff gets the former while Clefable gets the latter, for example. For some reason, I thought Magic Room is more useful, because less Pokémon learns this exclusive move compared to Wonder Room, but that's just me.
Here's the in-game description for both moves:
Magic Room (BW) said:Type: Psychic (Status)
Base Power: --
Accuracy: --%
PP: 10
The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
Wonder Room (BW) said:Type: Psychic (Status)
Base Power: --
Accuracy: --%
PP: 10
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
Here are the usual possible questions about this move:
- How does certain Pokémon (who knows it) use this move? What kind of purpose would this move have for them (in the Pokémon World)?
- How could this move be used to aid a profession in the Pokémon World?
- Could this move realistically be used by any Pokémon who doesn't learn it normally? If yes, please explain your choices.
- How would this move be used in battling, realistically or video game-wise?
Other questions (You could ask other critical questions beyond the listed):
- Considering that Pokémon that are counterparts gets one of the moves each, how are both moves considered counterparts?
- With a priority value of -7, the users will almost always move last. What makes these moves execute last?
- Regarding Magic Room, how do the items lose its effect for everybody?
- Regarding Magic Room, how is this move different from Embargo, another move that temporarily disables the item, besides targeting only one user (along with the trainer)?
- Regarding Wonder Room, how is it like when defences are swapped for everybody?
- Regarding Wonder Room, what would happen if this move swaps the attack stats for every Pokémon instead?
Here are the current users of Magic Room (put in Spoiler tag due to the large list):
(Level-up)
- Lunatone
- Gothita, Gothorita & Gothitelle
(Move Tutor) - Wigglytuff
- Abra, Kadabra & Alakazam
- Drowzee & Hypno
- Smoochum & Jynx
- Mewtwo
- Mew
- Natu & Xatu
- Espeon
- Misdreavus & Mismagius
- Stantler
- Celebi
- Ralts, Kirlia, Gardevoir & Gallade
- Shuppet & Banette
- Latias
- Jirachi
- Uxie, Mesprit & Azelf
- Cresselia
- Sigilyph
- Meloetta
(Breeding) - Mime Jr. & Mr. Mime
Here are the current users of Wonder Room (put in Spoiler tag due to the large list):
(Level-up)
- Psyduck & Golduck
- Solrock
- Solosis, Duosion & Reuniclus
- Elgyem & Beheeyem
(Move Tutor) - Clefairy & Clefable
- Abra, Kadabra & Alakazam
- Gastly, Haunter & Gengar
- Starmie
- Mime Jr. & Mr. Mime
- Porygon, Porygon2 & Porygon-Z
- Mewtwo
- Mew
- Umbreon
- Lugia
- Celebi
- Ralts, Kirlia, Gardevoir & Gallade
- Sableye
- Altaria
- Baltoy & Claydol
- Kecleon
- Duskull, Dusclops & Dusknoir
- Latios
- Deoxys
- Bronzor & Bronzong
- Spiritomb
- Uxie, Mesprit & Azelf
- Darkrai
- Munna & Musharna
- Yamask & Cofagrigus
- Meloetta
(Breeding) - Slowpoke, Slowbro & Slowking
- Misdreavus & Mismagius
Thanks for reading, and happy discussing!
~ The General Pokémon Forum Staff
Previous Move-of-the-Weeks:
- http://bmgf.bulbagarden.net/f313/move-week-discussion-1-quash-136718/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-2-gravity-137092/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-3-soak-137458/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-4-pain-split-137780/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-5-eruption-138144/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-6-reflect-type-138447/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-7-worry-seed-138656/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-8-struggle-bug-139042/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-9-trick-room-139406/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-10-waterfall-139854/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-11-camouflage-140107/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-12-smack-down-140448/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-13-teleport-140726/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-14-wish-141071/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-15-hex-141390/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-16-shift-gear-141739/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-17-torment-141974/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-18-ice-shard-142315/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-19-taunt-142626/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-20-lucky-chant-142971/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-21-pay-day-143337/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-22-follow-me-143630/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-23-growl-144001/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-24-frost-breath-144248/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-25-water-sport-144545/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-26-attack-order-145085/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-27-focus-blast-145516/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-28-guillotine-145882/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-29-mud-sport-146235/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-30-embargo-146526/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-31-nasty-plot-146810/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-32-coil-147118/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-33-mirror-move-147568/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-34-simple-beam-148129/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-35-u-turn-148356/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-36-metronome-148602/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-37-astonish-149178/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-38-assist-149554/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-39-aura-sphere-149834/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-40-ancientpower-150094/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-41-entrainment-150323/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-42-pluck-150491/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-43-recover-150685/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-44-safeguard-150988/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-45-ally-switch-151318/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-46-perish-song-151559/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-47-grass-knot-151814/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-48-dragon-tail-152136/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-49-poison-gas-152383/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-50-acrobatics-152674/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-51-encore-152948/
- http://bmgf.bulbagarden.net/f313/move-week-discussion-52-judgment-153194/
Next Move-of-the-Week: When the skies are clear, these two moves are more potent in aiding the user.