What do the moves in each of these two groups have in common?
Group 1: Fly, Mega Kick, Double-Edge, Hydro Pump, Blizzard, Hyper Beam, Seismic Toss, Thunder, Fissure, Agility, Fire Blast, Waterfall, Flash, Aeroblast, Zap Cannon, Perish Song, Outrage, Sacred Fire, DynamicPunch, Megahorn, Pursuit, Moonlight, ExtremeSpeed, Whirlpool, Focus Punch, Wish, Superpower, Mist Ball, Hydro Cannon, Overheat, Cosmic Power, Sky Uppercut, Frenzy Plant, Volt Tackle, Water Pulse, Doom Desire, Psycho Boost, Close Combat, Flare Blitz, Aura Sphere, Focus Blast, Brave Bird, Giga Impact, Leaf Storm, Power Whip, Rock Wrecker, Gunk Shot, Head Smash, Spacial Rend, Lunar Dance, Magma Storm, Dark Void, Seed Flare
Group 2: Pound, Karate Chop, DoubleSlap, Comet Punch, Scratch, Swords Dance, Cut, Wing Attack, Whirlwind, Bind, Vine Whip, Stomp, Double Kick, Headbutt, Fury Attack, Tackle, Body Slam, Tail Whip, Twineedle, Pin Missile, Growl, Roar, SonicBoom, Ember, Peck, Low Kick, Growth, PoisonPowder, Stun Spore, Sleep Powder, Quick Attack, Screech, Double Team, Recover, Harden, Withdraw, Defense Curl, Barrier, Light Screen, Reflect, Focus Energy, Bide, Metronome, Lick, Bone Club, Kinesis, Softboiled, Barrage, Transform, Splash, Acid Armor, Crabhammer, Fury Swipes, Bonemerang, Rest, Sharpen, Conversion, Super Fang, Slash, Substitute, Struggle, Triple Kick, Thief, Curse, Flail, Cotton Spore, Reversal, Mach Punch, Belly Drum, Foresight, Bone Rush, Endure, Charm, False Swipe, Swagger, Fury Cutter, Heal Bell, Return, Frustration, Safeguard, Synthesis, Psych Up, Beat Up, Stockpile, Swallow, Torment, Facade, Nature Power, Taunt, Ingrain, Recycle, Endeavor, Arm Thrust, Camouflage, Slack Off, Astonish, Fake Tears, Odor Sleuth, Tickle, Bullet Seed, Icicle Spear, Iron Defense, Bulk Up, Roost, Natural Gift, Pluck, Acupressure, Power Trick, Lucky Chant, Punishment, Sucker Punch, Toxic Spikes, Nasty Plot, Bullet Punch, Shadow Claw, Captivate, Grass Knot, Chatter, Bug Bite.
The reason I ask is because there is are two mystery flags in the move data - group 1 moves have one flag, and group 2 another flag, and there seem to be no moves with both flags. The majority of moves have neither flag.
Ah, and speaking of flags, the following moves have had changes in their flags from Generation III, aside from the new flags: Counter, Haze, Softboiled, Struggle, Faint Attack, Milk Drink, Mirror Coat, AncientPower, Fake Out, Taunt, Wish, Imprison, Grudge, Teeter Dance, Overheat, Tickle, Covet. Most of the changes have to do with whether or not the move touches, whether or not the move is affected by Magic Coat, whether or not it is affected by BrightPowder and whether or not it is affected by King's Rock.
Group 1: Fly, Mega Kick, Double-Edge, Hydro Pump, Blizzard, Hyper Beam, Seismic Toss, Thunder, Fissure, Agility, Fire Blast, Waterfall, Flash, Aeroblast, Zap Cannon, Perish Song, Outrage, Sacred Fire, DynamicPunch, Megahorn, Pursuit, Moonlight, ExtremeSpeed, Whirlpool, Focus Punch, Wish, Superpower, Mist Ball, Hydro Cannon, Overheat, Cosmic Power, Sky Uppercut, Frenzy Plant, Volt Tackle, Water Pulse, Doom Desire, Psycho Boost, Close Combat, Flare Blitz, Aura Sphere, Focus Blast, Brave Bird, Giga Impact, Leaf Storm, Power Whip, Rock Wrecker, Gunk Shot, Head Smash, Spacial Rend, Lunar Dance, Magma Storm, Dark Void, Seed Flare
Group 2: Pound, Karate Chop, DoubleSlap, Comet Punch, Scratch, Swords Dance, Cut, Wing Attack, Whirlwind, Bind, Vine Whip, Stomp, Double Kick, Headbutt, Fury Attack, Tackle, Body Slam, Tail Whip, Twineedle, Pin Missile, Growl, Roar, SonicBoom, Ember, Peck, Low Kick, Growth, PoisonPowder, Stun Spore, Sleep Powder, Quick Attack, Screech, Double Team, Recover, Harden, Withdraw, Defense Curl, Barrier, Light Screen, Reflect, Focus Energy, Bide, Metronome, Lick, Bone Club, Kinesis, Softboiled, Barrage, Transform, Splash, Acid Armor, Crabhammer, Fury Swipes, Bonemerang, Rest, Sharpen, Conversion, Super Fang, Slash, Substitute, Struggle, Triple Kick, Thief, Curse, Flail, Cotton Spore, Reversal, Mach Punch, Belly Drum, Foresight, Bone Rush, Endure, Charm, False Swipe, Swagger, Fury Cutter, Heal Bell, Return, Frustration, Safeguard, Synthesis, Psych Up, Beat Up, Stockpile, Swallow, Torment, Facade, Nature Power, Taunt, Ingrain, Recycle, Endeavor, Arm Thrust, Camouflage, Slack Off, Astonish, Fake Tears, Odor Sleuth, Tickle, Bullet Seed, Icicle Spear, Iron Defense, Bulk Up, Roost, Natural Gift, Pluck, Acupressure, Power Trick, Lucky Chant, Punishment, Sucker Punch, Toxic Spikes, Nasty Plot, Bullet Punch, Shadow Claw, Captivate, Grass Knot, Chatter, Bug Bite.
The reason I ask is because there is are two mystery flags in the move data - group 1 moves have one flag, and group 2 another flag, and there seem to be no moves with both flags. The majority of moves have neither flag.
Ah, and speaking of flags, the following moves have had changes in their flags from Generation III, aside from the new flags: Counter, Haze, Softboiled, Struggle, Faint Attack, Milk Drink, Mirror Coat, AncientPower, Fake Out, Taunt, Wish, Imprison, Grudge, Teeter Dance, Overheat, Tickle, Covet. Most of the changes have to do with whether or not the move touches, whether or not the move is affected by Magic Coat, whether or not it is affected by BrightPowder and whether or not it is affected by King's Rock.
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