SHOOT THE DUCKIES? 8D
Nah, some sort of Carnival Variations I suppose?
Shoot the Duckies? For Nintendo, its Shoot the Psyduck. That would be an awesome game.
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SHOOT THE DUCKIES? 8D
Nah, some sort of Carnival Variations I suppose?
Voltorb flip should stay as at least it requires SOME skill.
Unlike the pay and pray likes of the slot machines.
There is meant to be some timing element to the slots from what I have heard from other users in the past but I've never personally experienced this. It just all seems like luck.
And the PEGI will not rate pokemon "3+" if it has slots.
Shoot the Duckies? For Nintendo, its Shoot the Psyduck. That would be an awesome game.
Yep. The only ones that aren't 3+ are PBR and rumble, according to this. Even colo was 3+!
If they added slots, it might have gotten a 7+ or 12+ or even 18+!. This is what typical slot games are rated in the PEGI. Same with the ESRB (except there are none rated M. Just T)
Is everyone forgetting the disaster that was EP035?
I'd like that, Voltorb Flip AND the slots. I liked the slots!
I love games that involve some form of math in them, but I would prefer playing Sudoku or even solving derivatives and integrals than wasting my time with this feature.
(Crystal had Card Flip and RSE introduced the Roulette)
seeker of nine said:How awesome(ly useless) would a PokeMidway be?
I'm sure they won't put calculus into a children's game... except in the form of a mad scientist's equations.
GS had card flip too... >_>
And why should we deny kids the harsh awakening that, even if you win big, it won't take long for prolonged gambling to deplete your winnings into negative numbers?
But regardless, there should be a wider variety of games. RudolphMilotic brought up Sudoku. Replace the numbers with 9 different Pokemon faces and you've got a fun game that tricks people who hate numbers into playing Sudoku, and actually may up the difficulty for those of us who DO like numbers, as we would need to fabricate an order (since there wouldn't be a 1-9 to count through) to make sure we got all of them in each row and whatnot. Coins given could be based on both the difficulty of the puzzle and the speed of the player.
I was putting that just as an example; of course Game Freak won't implement things that even older people has a hard time learning and applying to real-life problems.
Unfortunately, unlike real slot machines, the slots in Pokemon are more than 100% loose, like I said before. So really, you're actually sending them the false message that gambling is a good way to win stuff, which it isn't.
Slot machines in real life are something like 90% to 95% loose most of the time.
But it takes more than 2 minutes (for some people, up to 5 or 6 or even 10) to actually solve a Sudoku. I don't think they'd have those at a game parlour like that, where the individual rounds of a game are supposed to take a minute or less.
Voltorb Flip was a good size for the game parlours, I'll say that.