Jolly Arcanine (Intimidate)
-----------------------
Flare Blitz
Close Combat
ExtremeSpeed
Crunch or Wild Charge ?
Your choice between these two moves should depend on what the rest of your team needs. If your team has trouble dealing with bulky waters, Wild Charge is probably your best option. If not, Crunch can be used to allow you to reliably damage Ghosts and Victini without taking recoil damage.