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Honestly the never ending complaints about graphics is so frustrating to me. The reality is that TPC is a huge machine, and the people at the very top (which is only partly Gamefreak) decided to have yearly (or nearly yearly) game releases to fuel the other parts of TPC (anime, merch) with content.
There's no real need for TPC to rush Game Freak into completing these games quickly to get new merchandising content. There are almost 900 Pokemon to work with, they have plenty of material to work with to come up with something to fill the gaps while they wait for Game Freak to come up with new material for them to work with. At the very least, there is no need for there to be the rigid, 3 year generations we've had since 5th gen. At this point there should probably be planned 4 or 5 year generations with more filler content in between if they want yearly entries, but the 2 or 3 year development times simply do not cut it on an HD console like the Switch.
I will be one to agree with everyone else that the graphics look bad- not even comparing it to BOTW, just from an art standpoint. But what bothers me more than people pointing it out is this idea that if they gave it more time, it would be better. It's not a time issue, it's a skill issue, and that usually improves with practice, so this rapid release schedule making them work on more things could actually work in their favor eventually. At present, though, what I see are design choices that worked in a 2D format but not well in a 3D one.
I feel that it's pretty fair to say that it looks bad in a lot of places, but it's also fair to say that it looks good in some places. But if we want more good than bad, I think we need to give them more games to get there, not more years between them.
So why isn't Nintendo stepping in and offering them more help? They've been through all of this before, they know the challenges of developing on an HD console, so why aren't their studios pitching in and teaching Game Freak's artists and designers 3D design? Why is Nintendo not putting more developers on the Pokemon games to help get them right? Even BotW was not developed solely by Nintendo's in-house studios, they also had assistance from MonolithSoft and IIRC Retro Studios. Nintendo is very protective of its IPs' reputation, they can't be happy about the state of Pokemon right now, so why are they just sitting back and leaving Game Freak to their own devices? This sounds like exactly the kind of situation where Nintendo should intervene and help make these games better.
As far as the argument that it's just skill, the counterpoint to that is that the jump to HD caused a lot of problems for experienced 3D game developers that caused tons of delays. Most of the industry experienced this in the mid 2000's on the 360/PS3 (or at least from what I've heard, I don't pay as much attention to non-Nintendo development). Nintendo definitely went through these issues on the Wii U, part of the reason the Wii U's lineup was so sparse was because developing in HD on the Wii U was more intensive than they were prepared for and their games took longer to release than expected. HD is simply notorious for this sort of thing and you cannot develop a competent 3D adventure game on an HD console in the 1-3 year development cycles Game Freak is used to. So the skill won't help, they could become the best programmers and designers in the world and it still wouldn't help them make a quality console scale game, HD development simply does not work well with short development schedules.
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