Snowy
When I shine, Darkness fades.
- Joined
- Oct 16, 2013
- Messages
- 11,471
- Reaction score
- 3,865
- Thread starter
- Staff
- #421
Beat used Karate Chop on Pikachu.Ok Beat, end that Pikachu with a Karate Chop!
Since PIkachu only has 1hp, I'm not going to do the calculations...
Rio gained 100xp
Rio grew to level 12
Rio gained 5fp
Squall gained 100xp
Beat gained 100xp
Beat gained 5fp
Pika gained 100xp
Pika grew to level 12
Megapod gained 100xp
Megapod grew to level 16
Megapod gained 5fp
Monk gained 100xp
Monk grew to level 11
Monk gained 5fp
Click gained 100xp
Click grew to level 11
Gesundheit gained 100xp
Gesundheit grew to level 12
Gesundheit gained 5fp
Redguard gained 100xp
Redgard gained 5fp
Rio grew to level 12
Rio gained 5fp
Squall gained 100xp
Beat gained 100xp
Beat gained 5fp
Pika gained 100xp
Pika grew to level 12
Megapod gained 100xp
Megapod grew to level 16
Megapod gained 5fp
Monk gained 100xp
Monk grew to level 11
Monk gained 5fp
Click gained 100xp
Click grew to level 11
Gesundheit gained 100xp
Gesundheit grew to level 12
Gesundheit gained 5fp
Redguard gained 100xp
Redgard gained 5fp
Your choices remain the same as before. Search for items, pokemon, or change to an adjacent route.
Couple of changes to note are: I've taken Lone Garurumon's suggestion about attack power, and there is now an attack power stat... by this change, Squall now has an ability.
There is also a change to how switching works, but I'll write that in the OP when I have a moment.
@Melodious Nocturne Demyx
3x Pokeball (20% chance to capture at full health), 9x Potion (Heal 20%), 1x Antidote, $1500
Rio (Female Riolu - Fighting)
Base: HP: 16/24, Defense: 20% (10%), Attack: 100%, accuracy: 100%, Level: 12, Experience: 25/475, Friendship: 195/255
Ability: Inner Focus (Prevents flinching to most moves)
Metronome (Normal - Uses random move)
Feint: Power 30 (Normal - Priority +2. Breaks barriers caused by certain moves)
Defence curl (normal - raises defence by 10%)
Counter (Fighting - Deals double the physical damage TAKEN from the last attack back to its source)
Squall (Female Shinx - Electric)
Base: HP: 22/22, Defense: 20% (10%), Attack: 100%, accuracy: 100%, Level: 9, Experience: 375/400, Friendship: 150/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)
Tackle: power 40 (Normal)
Leer (Status - Lowers enemy defense by 10%)
Charge (Doubles the power of the next electric attack this pokemon uses, and raises defense by 10%)
Beat (Male Mankey - Fighting)
Base: HP: 21/21, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 9, experience 125/400, Friendship: 90/255
Ability: Vital Spirit (Prevents sleep)
Covet: power 60 (Normal - Steals held item)
Karate Chop: Power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Leer (Status - Lowers defense by 10%)
@Pika_pika42
5x Pokeball (20% chance to capture at full health), 3x Potion (Heal 20%), 3x Antidote, 1x Paralyz Heal, 2x Burn Heal, $1700
Pika (Male Pikachu - Electric)
Base: HP: 22/24, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 50/475, Friendship: 180/255
Ability: If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyz the attacker
Tail Whip (Status - Attempts to lower target defence by 10%)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)
Megapod (Male Butterfree - Bug/Flying)
Base: HP: 13/25, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 16, Experience: 13/288, Friendship: 135/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)
Sleep Powder (Grass - Puts target to sleep)
Stun Spore (Grass - Paralyzes the target)
Confusion: power 50 (Psychic, 10% chance of confusing the target)
Poison Powder (Poison - Poisons the target)
Monk (Male Mankey - Fighting)
Base: HP: 17/22, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 75/, Friendship: 95/255
Ability: Vital Spirit (Prevents sleep)
Status: Paralyzed
Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Leer (Status - Lowers defense by 10%)
@Acrobatic Crobat
7x Pokeball (20% chance to capture at full health), 6x Potion (Heal 20%), 5x Antidotes, 1x Leaf Stone $2500
Click (Female Zubat - Poison/Flying)
Base: HP: 24/24, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 75/450, Friendship: 180/255
Ability: Inner Focus (Prevents Flinching)
Absorb: Power 20 (Grass - Restores 10% HP)
Supersonic (Status - Attempts to confuse target)
Astonish: Power 30 (Ghost - 30% chance to make the opponent flinch)
Gesundheit (Male Rattata - Normal)
Base: HP: 23/23, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 75/475, Friendship: 150/255
Ability: Run Away (Increases success chance when attempting to flee)
Status: Paralyzed
Tackle: power 40 (Normal)
Tail whip (Status - Lowers target defense by 10%)
Quick Attack: power 40 (Normal - Priority: +1. has a 50% chance to hit twice)
Bite: Power 60 (Dark - 20% chance to cause the target to flinch)
Redguard (Female Shroomish - Grass)
Base: HP: 27/27, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 385/450, Friendship: 155/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)
Absorb: power 20 (Grass - Restore 10% HP of damage done)
Tackle: power 40 (Normal)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)
Enemy Pokemon
3x Pokeball (20% chance to capture at full health), 9x Potion (Heal 20%), 1x Antidote, $1500
Base: HP: 16/24, Defense: 20% (10%), Attack: 100%, accuracy: 100%, Level: 12, Experience: 25/475, Friendship: 195/255
Ability: Inner Focus (Prevents flinching to most moves)
Metronome (Normal - Uses random move)
Feint: Power 30 (Normal - Priority +2. Breaks barriers caused by certain moves)
Defence curl (normal - raises defence by 10%)
Counter (Fighting - Deals double the physical damage TAKEN from the last attack back to its source)
Base: HP: 22/22, Defense: 20% (10%), Attack: 100%, accuracy: 100%, Level: 9, Experience: 375/400, Friendship: 150/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)
Tackle: power 40 (Normal)
Leer (Status - Lowers enemy defense by 10%)
Charge (Doubles the power of the next electric attack this pokemon uses, and raises defense by 10%)
Base: HP: 21/21, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 9, experience 125/400, Friendship: 90/255
Ability: Vital Spirit (Prevents sleep)
Covet: power 60 (Normal - Steals held item)
Karate Chop: Power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Leer (Status - Lowers defense by 10%)
0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120
@Pika_pika42
5x Pokeball (20% chance to capture at full health), 3x Potion (Heal 20%), 3x Antidote, 1x Paralyz Heal, 2x Burn Heal, $1700
Base: HP: 22/24, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 50/475, Friendship: 180/255
Ability: If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyz the attacker
Tail Whip (Status - Attempts to lower target defence by 10%)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)
Base: HP: 13/25, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 16, Experience: 13/288, Friendship: 135/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)
Sleep Powder (Grass - Puts target to sleep)
Stun Spore (Grass - Paralyzes the target)
Confusion: power 50 (Psychic, 10% chance of confusing the target)
Poison Powder (Poison - Poisons the target)
Base: HP: 17/22, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 75/, Friendship: 95/255
Ability: Vital Spirit (Prevents sleep)
Status: Paralyzed
Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Leer (Status - Lowers defense by 10%)
0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120
@Acrobatic Crobat
7x Pokeball (20% chance to capture at full health), 6x Potion (Heal 20%), 5x Antidotes, 1x Leaf Stone $2500
Base: HP: 24/24, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 75/450, Friendship: 180/255
Ability: Inner Focus (Prevents Flinching)
Absorb: Power 20 (Grass - Restores 10% HP)
Supersonic (Status - Attempts to confuse target)
Astonish: Power 30 (Ghost - 30% chance to make the opponent flinch)
Base: HP: 23/23, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 75/475, Friendship: 150/255
Ability: Run Away (Increases success chance when attempting to flee)
Status: Paralyzed
Tackle: power 40 (Normal)
Tail whip (Status - Lowers target defense by 10%)
Quick Attack: power 40 (Normal - Priority: +1. has a 50% chance to hit twice)
Bite: Power 60 (Dark - 20% chance to cause the target to flinch)
Base: HP: 27/27, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 385/450, Friendship: 155/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)
Absorb: power 20 (Grass - Restore 10% HP of damage done)
Tackle: power 40 (Normal)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)
Enemy Pokemon
Oh, and I forgot to mention but Bensen learned Rage earlier (Bringing Bensen up to 4 moves)