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Non-Mafia Defeat the Boss - Pokemon: Kanto

Ok Beat, end that Pikachu with a Karate Chop!
Beat used Karate Chop on Pikachu.
Since PIkachu only has 1hp, I'm not going to do the calculations...

Rio gained 100xp
Rio grew to level 12
Rio gained 5fp

Squall gained 100xp

Beat gained 100xp
Beat gained 5fp

Pika gained 100xp
Pika grew to level 12

Megapod gained 100xp
Megapod grew to level 16
Megapod gained 5fp

Monk gained 100xp
Monk grew to level 11
Monk gained 5fp

Click gained 100xp
Click grew to level 11

Gesundheit gained 100xp
Gesundheit grew to level 12
Gesundheit gained 5fp

Redguard gained 100xp
Redgard gained 5fp

Your choices remain the same as before. Search for items, pokemon, or change to an adjacent route.

Couple of changes to note are: I've taken Lone Garurumon's suggestion about attack power, and there is now an attack power stat... by this change, Squall now has an ability.

There is also a change to how switching works, but I'll write that in the OP when I have a moment.

@Melodious Nocturne Demyx
3x Pokeball (20% chance to capture at full health), 9x Potion (Heal 20%), 1x Antidote, $1500

447MS.png
Rio (Female Riolu - Fighting)
Base: HP: 16/24, Defense: 20% (10%), Attack: 100%, accuracy: 100%, Level: 12, Experience: 25/475, Friendship: 195/255
Ability: Inner Focus (Prevents flinching to most moves)

Metronome (Normal - Uses random move)
Feint: Power 30 (Normal - Priority +2. Breaks barriers caused by certain moves)
Defence curl (normal - raises defence by 10%)
Counter (Fighting - Deals double the physical damage TAKEN from the last attack back to its source)

403MS.png
Squall (Female Shinx - Electric)
Base: HP: 22/22, Defense: 20% (10%), Attack: 100%, accuracy: 100%, Level: 9, Experience: 375/400, Friendship: 150/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)

Tackle: power 40 (Normal)
Leer (Status - Lowers enemy defense by 10%)
Charge (Doubles the power of the next electric attack this pokemon uses, and raises defense by 10%)

056MS.png
Beat (Male Mankey - Fighting)
Base: HP: 21/21, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 9, experience 125/400, Friendship: 90/255
Ability: Vital Spirit (Prevents sleep)

Covet: power 60 (Normal - Steals held item)
Karate Chop: Power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Leer (Status - Lowers defense by 10%)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120




@Pika_pika42
5x Pokeball (20% chance to capture at full health), 3x Potion (Heal 20%), 3x Antidote, 1x Paralyz Heal, 2x Burn Heal, $1700

025MS.png
Pika (Male Pikachu - Electric)
Base: HP: 22/24, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 50/475, Friendship: 180/255
Ability: If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyz the attacker

Tail Whip (Status - Attempts to lower target defence by 10%)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)

012MS.png
Megapod (Male Butterfree - Bug/Flying)
Base: HP: 13/25, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 16, Experience: 13/288, Friendship: 135/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)

Sleep Powder (Grass - Puts target to sleep)
Stun Spore (Grass - Paralyzes the target)
Confusion: power 50 (Psychic, 10% chance of confusing the target)
Poison Powder (Poison - Poisons the target)

056MS.png
Monk (Male Mankey - Fighting)
Base: HP: 17/22, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 75/, Friendship: 95/255
Ability: Vital Spirit (Prevents sleep)
Status: Paralyzed

Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Leer (Status - Lowers defense by 10%)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120


@Acrobatic Crobat
7x Pokeball (20% chance to capture at full health), 6x Potion (Heal 20%), 5x Antidotes, 1x Leaf Stone $2500

041MS.png
Click (Female Zubat - Poison/Flying)
Base: HP: 24/24, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 75/450, Friendship: 180/255
Ability: Inner Focus (Prevents Flinching)

Absorb: Power 20 (Grass - Restores 10% HP)
Supersonic (Status - Attempts to confuse target)
Astonish: Power 30 (Ghost - 30% chance to make the opponent flinch)

019MS.png
Gesundheit (Male Rattata - Normal)
Base: HP: 23/23, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 75/475, Friendship: 150/255
Ability: Run Away (Increases success chance when attempting to flee)
Status: Paralyzed

Tackle: power 40 (Normal)
Tail whip (Status - Lowers target defense by 10%)
Quick Attack: power 40 (Normal - Priority: +1. has a 50% chance to hit twice)
Bite: Power 60 (Dark - 20% chance to cause the target to flinch)

285MS.png
Redguard (Female Shroomish - Grass)
Base: HP: 27/27, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 385/450, Friendship: 155/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)

Absorb: power 20 (Grass - Restore 10% HP of damage done)
Tackle: power 40 (Normal)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

Enemy Pokemon

Oh, and I forgot to mention but Bensen learned Rage earlier (Bringing Bensen up to 4 moves)
 
@Acrobatic Crobat @Cody Hackins @Melodious Nocturne Demyx @Darth Vader

Your host is now known as Arthas Menethil.

There is also a new mechanic change in the opening post.

Alright. Rolling the dice.

@Melodious Nocturne Demyx
3x Pokeball (20% chance to capture at full health), 9x Potion (Heal 20%), 1x Antidote, $1500

447MS.png
Rio (Female Riolu - Fighting)
Base: HP: 24/24, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 25/475, Friendship: 195/255
Ability: Inner Focus (Prevents flinching to most moves)

Metronome (Normal - Uses random move)
Feint: Power 30 (Normal - Priority +2. Breaks barriers caused by certain moves)
Defence curl (normal - raises defence by 10%)
Counter (Fighting - Deals double the physical damage TAKEN from the last attack back to its source)

403MS.png
Squall (Female Shinx - Electric)
Base: HP: 22/22, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 9, Experience: 375/400, Friendship: 150/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)

Tackle: power 40 (Normal)
Leer (Status - Lowers enemy defense by 10%)
Charge (Doubles the power of the next electric attack this pokemon uses, and raises defense by 10%)

056MS.png
Beat (Male Mankey - Fighting)
Base: HP: 21/21, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 9, experience 125/400, Friendship: 90/255
Ability: Vital Spirit (Prevents sleep)

Covet: power 60 (Normal - Steals held item)
Karate Chop: Power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Leer (Status - Lowers defense by 10%)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120




@Pika_pika42
5x Pokeball (20% chance to capture at full health), 3x Potion (Heal 20%), 3x Antidote, 1x Paralyz Heal, 2x Burn Heal, $1700

025MS.png
Pika (Male Pikachu - Electric)
Base: HP: 24/24, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 50/475, Friendship: 180/255
Ability: If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyz the attacker

Tail Whip (Status - Attempts to lower target defence by 10%)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)

012MS.png
Megapod (Male Butterfree - Bug/Flying)
Base: HP: 25/25, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 16, Experience: 13/288, Friendship: 135/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)

Sleep Powder (Grass - Puts target to sleep)
Stun Spore (Grass - Paralyzes the target)
Confusion: power 50 (Psychic, 10% chance of confusing the target)
Poison Powder (Poison - Poisons the target)

056MS.png
Monk (Male Mankey - Fighting)
Base: HP: 22/22, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 75/, Friendship: 95/255
Ability: Vital Spirit (Prevents sleep)
Status: Paralyzed

Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Leer (Status - Lowers defense by 10%)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120


@Acrobatic Crobat
7x Pokeball (20% chance to capture at full health), 6x Potion (Heal 20%), 5x Antidotes, 1x Leaf Stone $2500

041MS.png
Click (Female Zubat - Poison/Flying)
Base: HP: 24/24, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 75/450, Friendship: 180/255
Ability: Inner Focus (Prevents Flinching)

Absorb: Power 20 (Grass - Restores 10% HP)
Supersonic (Status - Attempts to confuse target)
Astonish: Power 30 (Ghost - 30% chance to make the opponent flinch)

019MS.png
Gesundheit (Male Rattata - Normal)
Base: HP: 23/23, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 75/475, Friendship: 150/255
Ability: Run Away (Increases success chance when attempting to flee)


Tackle: power 40 (Normal)
Tail whip (Status - Lowers target defense by 10%)
Quick Attack: power 40 (Normal - Priority: +1. has a 50% chance to hit twice)
Bite: Power 60 (Dark - 20% chance to cause the target to flinch)

285MS.png
Redguard (Female Shroomish - Grass)
Base: HP: 27/27, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 385/450, Friendship: 155/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)

Absorb: power 20 (Grass - Restore 10% HP of damage done)
Tackle: power 40 (Normal)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

Enemy Pokemon
010MS.png
Caterpie (Male Caterpie - Bug)
Base: HP: 12/12, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 3, Experience: -, Friendship: -
Ability: Shield Dust (When this pokemon is damaged by an attack, any addition effects are negated)

Tackle: Power 40 (Normal)

010MS.png
Caterpie (Male Caterpie - Bug)
Base: HP: 12/12, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 3, Experience: -, Friendship: -
Ability: Shield Dust (When this pokemon is damaged by an attack, any addition effects are negated)

Tackle: Power 40 (Normal)

010MS.png
Caterpie (Male Caterpie - Bug)
Base: HP: 12/12, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 3, Experience: -, Friendship: -
Ability: Shield Dust (When this pokemon is damaged by an attack, any addition effects are negated)

Tackle: Power 40 (Normal)
 
Click, it's showtime! Use Astonish on the first Caterpie!
Click used Astonish.
Astonish's power (7) - Caterpie's defense (r1): 6 damage

Pika, Thundershock on 2nd Caterpie
Pika used Thundershock on Caterpie2.
Thundershock's power (7) - Caterpie (r1): 6 damage

Let's have some fun with this one, Rio. Metronome!
Rio used Metronome.
Rio used Mystical Fire.

Mystical Fire's power (9) - Caterpie's defense (r1) * weakness: 16

Caterpie fainted.

Rio gained 50xp
Rio gained 5 fp

Squall gained 50xp
Squall grew to level 10

Beat gained 50xp

Pika gained 50xp
Pika gained 5fp

Megapod gained 50xp

Monk gained 50xp

Click gained 50xp
Click gained 5fp

Gesundheit gained 50xp

Redguard gained 50xp

@Melodious Nocturne Demyx
3x Pokeball (20% chance to capture at full health), 9x Potion (Heal 20%), 1x Antidote, $1500

447MS.png
Rio (Female Riolu - Fighting)
Base: HP: 24/24, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 75/475, Friendship: 200/255
Ability: Inner Focus (Prevents flinching to most moves)

Metronome (Normal - Uses random move)
Feint: Power 30 (Normal - Priority +2. Breaks barriers caused by certain moves)
Defence curl (normal - raises defence by 10%)
Counter (Fighting - Deals double the physical damage TAKEN from the last attack back to its source)

403MS.png
Squall (Female Shinx - Electric)
Base: HP: 22/22, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 9, Experience: 25/425, Friendship: 150/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)

Tackle: power 40 (Normal)
Leer (Status - Lowers enemy defense by 10%)
Charge (Doubles the power of the next electric attack this pokemon uses, and raises defense by 10%)

056MS.png
Beat (Male Mankey - Fighting)
Base: HP: 21/21, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 9, experience 175/400, Friendship: 90/255
Ability: Vital Spirit (Prevents sleep)

Covet: power 60 (Normal - Steals held item)
Karate Chop: Power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Leer (Status - Lowers defense by 10%)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120




@Pika_pika42
5x Pokeball (20% chance to capture at full health), 3x Potion (Heal 20%), 3x Antidote, 1x Paralyz Heal, 2x Burn Heal, $1700

025MS.png
Pika (Male Pikachu - Electric)
Base: HP: 24/24, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 100/475, Friendship: 185/255
Ability: If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyz the attacker

Tail Whip (Status - Attempts to lower target defence by 10%)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)

012MS.png
Megapod (Male Butterfree - Bug/Flying)
Base: HP: 25/25, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 16, Experience: 63/288, Friendship: 135/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)

Sleep Powder (Grass - Puts target to sleep)
Stun Spore (Grass - Paralyzes the target)
Confusion: power 50 (Psychic, 10% chance of confusing the target)
Poison Powder (Poison - Poisons the target)

056MS.png
Monk (Male Mankey - Fighting)
Base: HP: 22/22, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 125/450, Friendship: 95/255
Ability: Vital Spirit (Prevents sleep)
Status: Paralyzed

Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Leer (Status - Lowers defense by 10%)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120


@Acrobatic Crobat
7x Pokeball (20% chance to capture at full health), 6x Potion (Heal 20%), 5x Antidotes, 1x Leaf Stone $2500

041MS.png
Click (Female Zubat - Poison/Flying)
Base: HP: 24/24, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 125/450, Friendship: 185/255
Ability: Inner Focus (Prevents Flinching)

Absorb: Power 20 (Grass - Restores 10% HP)
Supersonic (Status - Attempts to confuse target)
Astonish: Power 30 (Ghost - 30% chance to make the opponent flinch)

019MS.png
Gesundheit (Male Rattata - Normal)
Base: HP: 23/23, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 125/475, Friendship: 150/255
Ability: Run Away (Increases success chance when attempting to flee)


Tackle: power 40 (Normal)
Tail whip (Status - Lowers target defense by 10%)
Quick Attack: power 40 (Normal - Priority: +1. has a 50% chance to hit twice)
Bite: Power 60 (Dark - 20% chance to cause the target to flinch)

285MS.png
Redguard (Female Shroomish - Grass)
Base: HP: 27/27, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 435/450, Friendship: 155/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)

Absorb: power 20 (Grass - Restore 10% HP of damage done)
Tackle: power 40 (Normal)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

Enemy Pokemon
010MS.png
Caterpie (Male Caterpie - Bug)
Base: HP: 6/12, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 3, Experience: -, Friendship: -
Ability: Shield Dust (When this pokemon is damaged by an attack, any additional effects are negated)

Tackle: Power 40 (Normal)

010MS.png
Caterpie (Male Caterpie - Bug)
Base: HP: 6/12, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 3, Experience: -, Friendship: -
Ability: Shield Dust (When this pokemon is damaged by an attack, any addition effects are negated)

Tackle: Power 40 (Normal)

010MS.png
Caterpie (Male Caterpie - Bug)
Base: HP: 0/12, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 3, Experience: -, Friendship: -
Ability: Shield Dust (When this pokemon is damaged by an attack, any addition effects are negated)

Tackle: Power 40 (Normal)
 
Okay, Click. Now Astonish again on first Caterpie!
Click used Astonish.
Astonish's power (7) - Caterpie's defense (r1): 6 damage

Pika, Thundershock on the 2nd Caterpie.
Pika used Thundershock on Caterpie2.
Thundershock's power (7) - Caterpie (r1): 6 damage


Both Caterpies fainted.

Rio gained 100xp
Rio gained 10fp
Squall gained 100xp
Beat gained 100xp
Pika gained 100xp
Pika gained 10fp
Megapod gained 100xp
Monk gained 100xp
Click gained 100xp
Click gained 10fp
Gesundheit gained 100xp
Redguard gained 100xp
Redguard grew to level 12
Redguard is trying to learn Megadrain. But Redguard already knows four moves. Delete a move and replace it with Mega Drain?

They got this Rio. You just, I dunno, just do whatever.

Rio burst out into dance.

Player choices:
Head north to Pewter City
Head South to Viridian City
Search for Pokemon
Search for items

@Melodious Nocturne Demyx
3x Pokeball (20% chance to capture at full health), 9x Potion (Heal 20%), 1x Antidote, $1500

447MS.png
Rio (Female Riolu - Fighting)
Base: HP: 24/24, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 175/475, Friendship: 210/255
Ability: Inner Focus (Prevents flinching to most moves)

Metronome (Normal - Uses random move)
Feint: Power 30 (Normal - Priority +2. Breaks barriers caused by certain moves)
Defence curl (normal - raises defence by 10%)
Counter (Fighting - Deals double the physical damage TAKEN from the last attack back to its source)

403MS.png
Squall (Female Shinx - Electric)
Base: HP: 22/22, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 9, Experience: 125/425, Friendship: 150/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)

Tackle: power 40 (Normal)
Leer (Status - Lowers enemy defense by 10%)
Charge (Doubles the power of the next electric attack this pokemon uses, and raises defense by 10%)

056MS.png
Beat (Male Mankey - Fighting)
Base: HP: 21/21, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 9, experience 275/400, Friendship: 90/255
Ability: Vital Spirit (Prevents sleep)

Covet: power 60 (Normal - Steals held item)
Karate Chop: Power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Leer (Status - Lowers defense by 10%)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120




@Pika_pika42
5x Pokeball (20% chance to capture at full health), 3x Potion (Heal 20%), 3x Antidote, 1x Paralyz Heal, 2x Burn Heal, $1700

025MS.png
Pika (Male Pikachu - Electric)
Base: HP: 24/24, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 200/475, Friendship: 195/255
Ability: If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyz the attacker

Tail Whip (Status - Attempts to lower target defence by 10%)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)

012MS.png
Megapod (Male Butterfree - Bug/Flying)
Base: HP: 25/25, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 16, Experience: 163/288, Friendship: 135/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)

Sleep Powder (Grass - Puts target to sleep)
Stun Spore (Grass - Paralyzes the target)
Confusion: power 50 (Psychic, 10% chance of confusing the target)
Poison Powder (Poison - Poisons the target)

056MS.png
Monk (Male Mankey - Fighting)
Base: HP: 22/22, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 225/450, Friendship: 95/255
Ability: Vital Spirit (Prevents sleep)
Status: Paralyzed

Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Leer (Status - Lowers defense by 10%)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120


@Acrobatic Crobat
7x Pokeball (20% chance to capture at full health), 6x Potion (Heal 20%), 5x Antidotes, 1x Leaf Stone $2500

041MS.png
Click (Female Zubat - Poison/Flying)
Base: HP: 24/24, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 225/450, Friendship: 195/255
Ability: Inner Focus (Prevents Flinching)

Absorb: Power 20 (Grass - Restores 10% HP)
Supersonic (Status - Attempts to confuse target)
Astonish: Power 30 (Ghost - 30% chance to make the opponent flinch)

019MS.png
Gesundheit (Male Rattata - Normal)
Base: HP: 23/23, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 225/475, Friendship: 150/255
Ability: Run Away (Increases success chance when attempting to flee)


Tackle: power 40 (Normal)
Tail whip (Status - Lowers target defense by 10%)
Quick Attack: power 40 (Normal - Priority: +1. has a 50% chance to hit twice)
Bite: Power 60 (Dark - 20% chance to cause the target to flinch)

285MS.png
Redguard (Female Shroomish - Grass)
Base: HP: 27/27, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 85/475, Friendship: 155/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)

Absorb: power 20 (Grass - Restore 10% HP of damage done)
Tackle: power 40 (Normal)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

Enemy Pokemon
 
Yeah, please replace Redguard's Absorb with Mega Drain.
And then... let's go find some more wild battles!
...And shouldn't Squall be level 10?
 
@Melodious Nocturne Demyx
3x Pokeball (20% chance to capture at full health), 9x Potion (Heal 20%), 1x Antidote, $1500

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Rio (Female Riolu - Fighting)
Base: HP: 24/24, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 175/475, Friendship: 210/255
Ability: Inner Focus (Prevents flinching to most moves)

Metronome (Normal - Uses random move)
Feint: Power 30 (Normal - Priority +2. Breaks barriers caused by certain moves)
Defence curl (normal - raises defence by 10%)
Counter (Fighting - Deals double the physical damage TAKEN from the last attack back to its source)

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Squall (Female Shinx - Electric)
Base: HP: 22/22, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 10, Experience: 125/425, Friendship: 150/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)

Tackle: power 40 (Normal)
Leer (Status - Lowers enemy defense by 10%)
Charge (Doubles the power of the next electric attack this pokemon uses, and raises defense by 10%)

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Beat (Male Mankey - Fighting)
Base: HP: 21/21, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 9, experience 275/400, Friendship: 90/255
Ability: Vital Spirit (Prevents sleep)

Covet: power 60 (Normal - Steals held item)
Karate Chop: Power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Leer (Status - Lowers defense by 10%)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120




@Pika_pika42
5x Pokeball (20% chance to capture at full health), 3x Potion (Heal 20%), 3x Antidote, 1x Paralyz Heal, 2x Burn Heal, $1700

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Pika (Male Pikachu - Electric)
Base: HP: 24/24, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 200/475, Friendship: 195/255
Ability: If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyz the attacker

Tail Whip (Status - Attempts to lower target defence by 10%)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)

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Megapod (Male Butterfree - Bug/Flying)
Base: HP: 25/25, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 16, Experience: 163/288, Friendship: 135/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)

Sleep Powder (Grass - Puts target to sleep)
Stun Spore (Grass - Paralyzes the target)
Confusion: power 50 (Psychic, 10% chance of confusing the target)
Poison Powder (Poison - Poisons the target)

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Monk (Male Mankey - Fighting)
Base: HP: 22/22, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 225/450, Friendship: 95/255
Ability: Vital Spirit (Prevents sleep)
Status: Paralyzed

Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Leer (Status - Lowers defense by 10%)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120


@Acrobatic Crobat
7x Pokeball (20% chance to capture at full health), 6x Potion (Heal 20%), 5x Antidotes, 1x Leaf Stone $2500

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Click (Female Zubat - Poison/Flying)
Base: HP: 24/24, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 225/450, Friendship: 195/255
Ability: Inner Focus (Prevents Flinching)

Absorb: Power 20 (Grass - Restores 10% HP)
Supersonic (Status - Attempts to confuse target)
Astonish: Power 30 (Ghost - 30% chance to make the opponent flinch)

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Gesundheit (Male Rattata - Normal)
Base: HP: 23/23, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 225/475, Friendship: 150/255
Ability: Run Away (Increases success chance when attempting to flee)


Tackle: power 40 (Normal)
Tail whip (Status - Lowers target defense by 10%)
Quick Attack: power 40 (Normal - Priority: +1. has a 50% chance to hit twice)
Bite: Power 60 (Dark - 20% chance to cause the target to flinch)

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Redguard (Female Shroomish - Grass)
Base: HP: 27/27, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 85/475, Friendship: 155/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)

Absorb: Power 40 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Tackle: power 40 (Normal)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

Enemy Pokemon
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Pidgeotto (Female Pidgeotto - Normal/Flying)
Base: HP: 18/18, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 7, Experience: -, Friendship: -/255
Ability: Big Pecks (Prevents defense from being lowered)

Tackle: Power 40 (Normal)
Gust: Power 30 (Flying)
Sand Attack (Lowers target’s accuracy)

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Pidgeotto (Female Pidgeotto - Normal/Flying)
Base: HP: 18/18, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 7, Experience: -, Friendship: -/255
Ability: Big Pecks (Prevents defense from being lowered)

Tackle: Power 40 (Normal)
Gust: Power 30 (Flying)
Sand Attack (Lowers target’s accuracy)

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Kakuna (Female Kakuna - Bug)
Base: HP: 16/16, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 6, Experience: -, Friendship: -/255
Ability: Shed Skin (30% chance of curing certain status conditions)

Harden (Raises defense by 10%)
 
Alright Rio, I've run the numbers, and a Defence Curl should be good to keep you going for a turn!

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Redguard (Female Shroomish - Grass)
Base: HP: 27/27, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 85/475, Friendship: 155/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)

Absorb: Power 40 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Tackle: power 40 (Normal)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)
Also, did you change the effects of Absorb to Mega Drain but forget the name? Because these numbers and text read like Mega Drain but the attack name is still Absorb.
 
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