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Keep/Change/Delete

Geek of the Games
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Leave it as is. It's a decent Normal move overall so I don't see any changes needed.

Rock Blast
 
Call of Fate
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Leave it as it is, it is fine the way it is now.
Aqua Ring
 
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It's perfectly fine, since it is pretty much the only move with a BP of 100 or more that doesn't have either low accuracy or some form of drawback. Plus, it's pretty much a staple move to tons of Mons, so it's best not to mess with it.

Discharge
 
Call of Fate
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Keep it, it is fine the way it is now.
Focus Blast
 
how we so, chasing gold
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give it 20% more accuracy. if that seems too busted, than 15%. regardless, it needs to have more accuracy than it does currently.

draco meteor
 
My name is not Nick
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Maybe raise the power to 150 and/or raise the accuracy to 100%.

Dynamic Punch
 
Call of Fate
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Make it 60 % accurate move now that confusion isn't that good anymore.
Air Slash
 
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Increase its power to 80 and increase its PP back to 20. Maybe toss in an increased critical rate for extra bite.

Electroweb
 
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Change it from a 2-turn move to a 1-turn move and increase its accuracy to 100%.

Brave Bird
 
how we so, chasing gold
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i don't think it'd change anything about it tbh

hyper potion
 
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Return it back to its original value of 200 HP healed. That nerf was completely unneeded.

Dig
 
how we so, chasing gold
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don't really care for the move all that much rip. leave it be, i suppose.

sky attack
 
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Make it a one-turn move, or at least be similar to Beak Blast where it charges up at the start of the turn then launches its attack at the end of the same turn.

Sucker Punch
 
Call of Fate
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Make it a 80 base power attack once again.
Crush Claw
 
how we so, chasing gold
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i'd keep it as is. i don't think very many pokemon learn it anyway for anything major to happen to it one way or another

hyper beam
 
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Keep, it is fine the way it is now.
Stone Edge
 
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