- Joined
- Apr 13, 2021
- Messages
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- Reaction score
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The Ultra Necrozma fight was well-designed main series boss.
It's difficult, and while there are easy ways out, it ensures you have to come up with some sort of strategy or plan in order to fully defeat it in battle without it being far too overwhelming when you do have a strategy. Honestly does this better than the likes of Volo. It's something many Pokémon fans have always asked for since they complain about Pokémon games being "too easy".
Volo has two types of players: Those who prioritize on the story; those who prioritize on the catching. The latter have a much easier time with Volo overall and there are a significant amount of Pokémon you could use to deal with him easily without much of a clear plan. Some of those Pokémon are even mandatory for you to obtain in order to battle off in that match.
It's overstated just how centralizing Ultra Necrozma really is.
For example there is a lady on Poni Island who gives you a Focus Sash after you defeat her and you can try to come up with plenty of possible strategies with it.
There are also numerous different Pokémon with all sorts of wacky moves and abilities you could use to deal with just 1 Pokémon, like Nuzzle, Imposter, Mirror Coat, Toxic + Protect, etc
The only flaw Ultra Necrozma has is that it's the only Pokémon in the boss fight. No matter the case, being the only Pokémon in a match will always have some form of disadvantage, but when you're the main antagonist of the game, piloting the entire climax on your own, and still come across as one of the most insane boss fights of the series, this being your only flaw is honestly an incredible thing to have. It makes Ultra Necrozma feel more epic than the Giratina in Legends Arceus for being the one in full control of its entire schemes.
This one flaw also makes the Necrozma fight not as immensely overbearing and truly destructive as it could have been. If it was backed up by a full team of six it would have likely completely destroyed variety in what kinds of Pokémon you can go through the game with.
It's difficult, and while there are easy ways out, it ensures you have to come up with some sort of strategy or plan in order to fully defeat it in battle without it being far too overwhelming when you do have a strategy. Honestly does this better than the likes of Volo. It's something many Pokémon fans have always asked for since they complain about Pokémon games being "too easy".
Volo has two types of players: Those who prioritize on the story; those who prioritize on the catching. The latter have a much easier time with Volo overall and there are a significant amount of Pokémon you could use to deal with him easily without much of a clear plan. Some of those Pokémon are even mandatory for you to obtain in order to battle off in that match.
It's overstated just how centralizing Ultra Necrozma really is.
For example there is a lady on Poni Island who gives you a Focus Sash after you defeat her and you can try to come up with plenty of possible strategies with it.
There are also numerous different Pokémon with all sorts of wacky moves and abilities you could use to deal with just 1 Pokémon, like Nuzzle, Imposter, Mirror Coat, Toxic + Protect, etc
The only flaw Ultra Necrozma has is that it's the only Pokémon in the boss fight. No matter the case, being the only Pokémon in a match will always have some form of disadvantage, but when you're the main antagonist of the game, piloting the entire climax on your own, and still come across as one of the most insane boss fights of the series, this being your only flaw is honestly an incredible thing to have. It makes Ultra Necrozma feel more epic than the Giratina in Legends Arceus for being the one in full control of its entire schemes.
This one flaw also makes the Necrozma fight not as immensely overbearing and truly destructive as it could have been. If it was backed up by a full team of six it would have likely completely destroyed variety in what kinds of Pokémon you can go through the game with.