Oh, I didn't explain myself well. I didn't mean a pair release of two versions. I meant Grey releasing on both DS and 3DS with the latter version having a few gimmicky additions (it's obvious how the 3D feature would be implemented in the battles). Yes, that doesn't even begin to help with how problematic Grey would be. But indeed, it's probably just Mystery Dungeon 4, which is just so underwhelming.
Wii wasn't a disappointment, but they made it last longer than it should have lasted. When there is no third-party support (for the reasonable reason that its tech is old), you have to switch to a new platform. Arguably, Nintendo continued showing in-house support instead of releasing a new system sooner than later (which to gamers that also owned a PS3/360 was a good thing -- multiplatform titles has little value in this case). The blame for Pokémon's situation is to be put in Genius Sonority. I can feel for them being pressed to deliver PBR fast which resulted in them scrapping the (even small, I would still be happy) story it had -- but no one forced them to make Tinker Bell, Keyboard typing games and whatever the hell they've been doing the last four years.
The team was assembled in order to make Pokémon RPGs for consoles in first place. So, let me ask: why didn't they?
Wii wasn't a disappointment, but they made it last longer than it should have lasted. When there is no third-party support (for the reasonable reason that its tech is old), you have to switch to a new platform. Arguably, Nintendo continued showing in-house support instead of releasing a new system sooner than later (which to gamers that also owned a PS3/360 was a good thing -- multiplatform titles has little value in this case). The blame for Pokémon's situation is to be put in Genius Sonority. I can feel for them being pressed to deliver PBR fast which resulted in them scrapping the (even small, I would still be happy) story it had -- but no one forced them to make Tinker Bell, Keyboard typing games and whatever the hell they've been doing the last four years.
The team was assembled in order to make Pokémon RPGs for consoles in first place. So, let me ask: why didn't they?