PARTE DEUX
I'm not much of a hard-core EV trainer, but I'm always thinking about the EVs my Pokemon are going to earn if they beat a given opponent. Like for instance, when I'm put up against a Ground-type and I have a Grass- or Water-type Pokemon in my party, I won't send out the Pokemon with that type advantage because I don't want it getting EVs it doesn't need, unless I know for sure that Ground-type gives out Defense or HP or something my Pokemon could actually use. (Of course, nowadays moves can be physical or special irregardless of type, but I've only owned games as recent as Generation III, so I'm still in the mind-set that certain types are always one or the other.) Making sure my whole team has something to benefit from the new Exp. Share seems like a hassle to me, but I suppose I could just go around with two or three Pokemon at a time. Gaining experience after you catch Pokemon is just going to be another thing for me to take into consideration now, the way I see it, because when I get X I'm going to have to bring along or send out Pokemon that could actually put those EVs to use when I'm catching a new Pokemon. Maybe I'll get used to it. The new Exp. Share sounds like something I could get used to, but gaining experience from catching Pokemon might mess with the way I like to train my Pokemon.
I'm not much of a hard-core EV trainer, but I'm always thinking about the EVs my Pokemon are going to earn if they beat a given opponent. Like for instance, when I'm put up against a Ground-type and I have a Grass- or Water-type Pokemon in my party, I won't send out the Pokemon with that type advantage because I don't want it getting EVs it doesn't need, unless I know for sure that Ground-type gives out Defense or HP or something my Pokemon could actually use. (Of course, nowadays moves can be physical or special irregardless of type, but I've only owned games as recent as Generation III, so I'm still in the mind-set that certain types are always one or the other.) Making sure my whole team has something to benefit from the new Exp. Share seems like a hassle to me, but I suppose I could just go around with two or three Pokemon at a time. Gaining experience after you catch Pokemon is just going to be another thing for me to take into consideration now, the way I see it, because when I get X I'm going to have to bring along or send out Pokemon that could actually put those EVs to use when I'm catching a new Pokemon. Maybe I'll get used to it. The new Exp. Share sounds like something I could get used to, but gaining experience from catching Pokemon might mess with the way I like to train my Pokemon.