Pokémon is highly linear, even for a jRPG, at least most of them are more creative with broken bridges than literally dragging you to where the game wants you to go.
I don't know how it would be pulled off. Prehaps starting at the center of the region with suggestions (people stoping you once, then warning you that the road ahead is full of danger) you go west and beat Glaz the rock trainer first?
I don't know how it would be pulled off. Prehaps starting at the center of the region with suggestions (people stoping you once, then warning you that the road ahead is full of danger) you go west and beat Glaz the rock trainer first?