- Joined
- Mar 20, 2013
- Messages
- 6,711
- Reaction score
- 5,576
First off, why go through all these lengths of trying to make us believe your way is right? Honestly, it's not. It's an opinion yes, but stop trying to force it upon us.
Being open minded about different people's playstyles is forcing my opinion down people's throats? LOL okay.
If you don't like it, there are other games that can give you what you're looking for.
Funny, because I'm sure not seeing a lot of them.
Being linear is nothing I've heard before until I've come upon your posts anyways.
How? There's a lot of people in this fanbase, and especially this forum, that have had similar complaints. I mean, no offense, but IDK how that's possible.
They have to be with the times. They can't make games the way they used to if they want to make things work.
They can be with the times without needing to scale down on content.
Also, what seemed as "linear, lengthy and challenging" to us in the past... we were children. The formula hasn't changed, but we've gotten older. Things that were complicated in the past aren't now.
I pointed out exactly why this isn't true a while back. But if you want to ignore concrete evidence, go ahead.
Also, challenges are fun if you want them to be. I don't think they're "beneath our abilities" so to speak. It's a twist on making the game more fun, and what's wrong with that? nothing.
I prefer twists that add things to the gameplay, not take them away.
The difficulty option was a fail honestly. They tried in b2W2 and it was a major flop. I don't want to have to go to extreme lengths like that just to get a key for an option to be available. Chances are with children, that's not going to happen.
It's a failure of execution, not concept. They can easily try it again and just have a difficulty selection at the start of the game. You know, like every other game in existence does?
I mean, I think they're going to pull a Gen II and let us go back to Kalos. That in it's own would be a lot of post game material and would be more challenging and intriguing.
Whether or not that's "post game" is debatable. I consider them to be Part 2 of the main game.
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