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Sign Ups Null

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Name: Ares Bat
Sex: Male
Age: 23
Orientation: Whatever

Appearance: Ares has black hair that goes past his ears and light blue eyes. His skin is very light and he stands at 6'4''. Ares is peculiar as part of his insides can be seen due to no flesh covering them. The most notable examples are his exposed spine, a large chunk on the ribs showing inside, and his lack lips and cheeks, making almost his whole lower half of his face bone. There are also smaller parts everywhere exposed such as fingertips and legs. He usually covers this up with a large leather black coat with belts as the closings, that reaches up to his nose, hiding everything that is exposed, and reaching his knees. He wears black leather pants with black combat boots over them, and black leather gloves as well.

Personality: Ares acts cold, and he is, if he doesn't like you. If he does like you then he'll openly joke around, though it may not be apparent as he is horrible at showing emotion. He is a bit strange as he'll ask strange questions and he's sensitive about disabilities. He loves funnel cake, and is actually nervous not having his jacket covering him. He loves funnel cake, and likes black and leather. He likes to be a secret vigilante and kill people who get away with horrendous crimes. He also likes puppets, and basketball. He can not pronounce some sounds due to his lack of lips.

Ability: Ares can puppeteer without strings. His choice of puppets, dead things, that being the dead bodies of his vigilante kills. He can take the bodies and make them into puppets and then use them to fight. Thus he can also add things to them such as sharp weapons or even guns. Due to his unique appearance, he also has high vitality, making it hard for him to get sick or infections.
Skills: Ares is good at crafting puppets. He can also even without his ability, control them well. He is also a good basketball player. Another skill is killing someone and covering it up.

Background: Ares was born in a rift after his mother accidentally ended up in one. Thus not only was he born with an ability, but also effected his biology, making him a walking skeleton practically. Not only in physique but appearance as well. His father died in a car accident while he was young, and thus his mother raised him. He grew up outcasted for his appearance, however his mother made sure to teach him well, and he formed a habit of puppetry. As he grew older though, he came to despise those who did not appreciate life and committed horrendous crimes. He began acting as a vigilante, and truly discovering the extent of his powers.

Picture Ares is based off of:

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Name: Colt

Sex:
Male

Age:
Appears in his mid-20s, actual age unknown.

Orientation:
Bi. He thinks (see below)

Appearance:
Colt is 6 feet tall on the nose and has a trim and muscular physique. His torso is covered (both front and back) in tattoos that he doesn't know the meaning of. But whatever it means can't be good given the presence of fire, death and savage beasts on the tapestry that is his body. His eyes are red with dark black pupils and his hair is medium length, dirty blonde and messy. His usual outfit is a white duster jacket, black pants, black leather combat boots and a pair of ancient revolvers strapped to his hips. He has a massive broadsword on his back, one with an ornately carved hilt.

Personality:
Will be shown. He never uses his swords and guns, even though he carries them always.

Ability:
Marksmanship. He's a perfect shot. And not with his guns. With anything and everything he can get his hands on, including things as mundane as pencils and tea cups.

Skills:
Battle Intelligence and Super-human intelligence in general. Need someone to dissect the weakness of an opponent in a heartbeat? Need someone to read that obscure ancient language? Colt is your man.

Background:
Colt's background is that he doesn't have a background. He doesn't remember a thing about his life outside the past year. He carries two guns and a sword and doesn't know why. He never uses them because he doesn't have to, but he keeps them because they might be a key to unlocking who and what he is. His name was given to him by a random acquaintance who noticed the ancient revolvers he carries.
 
It's pretty bare-bones, yes, but the important stuff should all be there, yep.

Name: Caldura

Sex: Female

Age: 14

Orientation: Bisexual (unsure of romantic orientation)

Appearance: Caldura stands just under five feet tall, has a slouch, and is pretty scrawny, too. After her encounter with a Rift, her now-unkempt hair and eyes started to shine in the colors of fire. Her arms are covered in scars that glow a dull orange. Her attire consists of various mismatched and singed articles of clothing looted off those she's mugged.

Personality: Cal's arrogant, boastful, and borderline psychopathic with an insatiable appetite for destruction and chocolate. She has little in the way of empathy and possesses a temper hotter than any fire. She's quick to form a grudge. Impulsive.

Ability: Pyrokinesis, yup. She can create and control fire and has resistance to extreme heat. When using her abilities, her body sets itself alight.

Skills: Caldura is a master thief, but that's about it. Hell, she can barely read.

Background: At age four, the girl who would come to be known as Caldura was exposed to a Rift, incinerating her home with her yet-untamed powers, though as far as anyone knew she'd died with her family. Orphaned and alone, she was forced to live off the street and make do with whatever she could steal, and got in quite a few scuffles with a certain street gang.
 
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Name: Nin (also known as Project N.E.S.)

Sex: Male

Age: 15

Orientation: Straight (possibly Bi in the future)

Appearance: Shoulder length blond hair, brown eyes, average height and slightly below average weight, and below average muscle mass. Wears a red shirt with a Pikachu face on it, black sweat pants, and a yellow cape.

Personality: Due to him being an artificial human (will explain more later), he is really shy around others, but once you get to know him well, he will become quite the chatter box. Since he wasn't "programmed" with knowledge on things like other orientations, gender-switching, etc., he is highly unsure about them, but gets used to them later on. He prefers mind games when it comes to fighting. While he can feel love, he has no idea on what it is and instead views it as "a bug that the creators forgot about". He questions just what is going to happen with his life once the Rift problem is over (if it is ever over). He sometimes can get overconfident, but usually knows his limits.

Ability: His cape can grant him flight when he wants it, but he can't use it for long (about for like, one hours at the very longest.) It also gives him the "Flying Dash" move, which can take his speed high enough to slice through enemies like a bullet. However, this attack requires quite a bit of charging time to pull off, so it's very risk/ reward.

Skills: He can also use the Thunder Beam weapon from Mega Man 1. However, he can only use it up to ten times before he completely runs out of "Power Points" to use it, and it also takes about a full hour before all ten Power Points are restored.

Background: He was created to a secret group of scientists hiding in the Rocky Mountains to explore the rifts and eliminate the beasts that lurked inside. The US government eventually found out about it and viewed Project N.E.S. as biweapon meant for world domination. The scientists activated him early, told him about what he needed to do, and sent him into an escape pod, which eventually landed in Italy's countryside.
 
Name: Metzli Helios

Sex: Female

Age: 14

Orientation: Bisexual

Appearance:
Metzli is a tan-skinned girl with wavy dark brown hair. Her eyes are heterochromatic due to her encounter with one of the numerous Rifts. One is a blue-silver, while the other his red-gold. Her outfit consists of light body armor, often underneath a dark gray tee and olive jeans. She has strange black markings on her wrists, representing what looks to be dragon-esque creatures with mountains upon their backs. Around her neck is a chain necklace with a yin-yang resting in the center - however, instead of the standard black and white, it is gold and silver - much like her eyes.

Personality: To be revealed. Mysteries, yay.

Ability: Earthbending. While it takes a lot of stamina to do, Meztli is able to manipulate dirt, sand, rock and metal to her liking. She can make pillars, walls, and other shapes rise out of the ground, or cause them to levitate for a short period of time. This greatly drains her energy, however, and should only be used in times of need.

Skills: Metlzi is rather adept at swimming, and excels at drawing. What more, she can easily read between the lines and find subliminal images because she is so observant. She notices a lot of things people would just overlook.

Background: It certainly isn't anything Metzli will be telling anyone anytime soon.

Sorry for the vague signup, I'm trying to keep up with things outside of Bulbagarden currently.
 
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Name: Aaron Geist
Sex: Male
Age: 20
Orientation: Asexual

Appearance: Aaron stands at a bit over 5'10". He has forehead-length brown hair and maroon eyes. He's remarkably thin, although not too lightweight. He has slightly well-toned, fair skin that doesn't tan well (or, rather, at all). He usually wears a red collared shirt and khakis. He prefers to wear grey running shoes. He also has scars all across his arms, and scratches down the right side of his face.
Personality: Aaron's a reclusive nerd, although not such a hikikomori that he'd refuse to go to a grocery store every couple of weeks. He has a terrible tendency to be obnoxious or intrusive, although he usually tries to not be. He doesn't condone certain philosophies people might follow or misdeeds they may commit, and there are certain belief systems or courses of thought that he disagrees with, but he doesn't want to blame anyone for it. He prefers to be quiet and observant, and apologizes a lot half the time he does talk. He holds a deep resentment for social activity and society in general. He'd probably be more relatable if anyone did care to be friends with him.

Ability: Aaron can control electromagnetism to an extent; he can shoot lightning at a person or object or create a difference in charges that could shock a creature to death upon contact with certain items.
Skills: Aaron has some extent of knowledge of chemistry and physics, and a comprehensive understanding of biology (especially concerning human physiology). He also has astonishing upper body strength and can run for a remarkable length of time without tiring (although he can't run particularly quickly).

Background: He prefers to not divulge his history to strangers.
 
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@Yun, theacegamer's character shall be related to mine. I shall edit my history to accommodate anything she puts in her's. Also, couple questions. Does The Null give it's members a budget? Like, say Falk wanted to buy a knife so he could fight monsters better. Could he charge it to The Null's account? If so, how tolerant are they of cheating it a little? Could Falk get away with buying a video game using The Null's budget? And would he have enough to buy a flamethrower or minigun with it?

Also, what are the incentives for joining The Null? Is the pay good? Do they threaten Riftwalker's families or anything like that?
 
@Charles Dunois; @LucarioFan3; @Heartist; Accepted.

@Truly Deceptive; Your character is just fine except for the part with electromagnetism; Ayana already has that ability. Your ability can stay as electrokinesis (which is badass), but nix the electromagnetism for now. PM me and we'll talk about that actually. Otherwise, your character is accepted.

@Heroic Sociopath;
Noted.

Null's pay is okay, as it's supplied by the government but headed by us and researchers as people. Once you get paid, you can do whatever you want with it; use one of their bunkers to get a weapon created, or blow all on video games. You're a part of an resistance force, so you need to make your own choices.

As for the incentive, the prospect of saving your entire species from complete and utter annihilation at the hands of an unknown enemy would be incentive enough. Then again, you could always make your character voice his concern over said incentive.
 
@Truly Deceptive; Your character is just fine except for the part with electromagnetism; Ayana already has that ability. Your ability can stay as electrokinesis (which is badass), but nix the electromagnetism for now. PM me and we'll talk about that actually. Otherwise, your character is accepted..59072/">@Truly Deceptive; Your character is just fine except for the part with electromagnetism; Ayana already has that ability. Your ability can stay as electrokinesis (which is badass), but nix the electromagnetism for now. PM me and we'll talk about that actually. Otherwise, your character is accepted.
@

Just fixed it. Thanks.
 
Take 2:

Name: Curt Kassir
Age: 27
Orientation: Heterosexual

Appearance: Curt is 5'8 with an athletic build. He has tanned skin, short white hair, and brown eyes. He usually only wears a pair of shorts and a wifebeater. He doesn't take care of his hygiene that well, so he has yellowish teeth and uneven facial hair.
Furthermore, as a result of his powers, his entire body (minus the head) is covered in very large scars.

Personality: He has an exaggerated sense of responsibility, and thus often takes most of the work for himself. This often comes at the expense of him neglecting his own health and well-being.

Ability: Curt can split apart his body up to 14 times. These detached parts can move independent from his main body, as well as any other severed part. These severed parts can be reattached when close enough (6 feet) to his main body or another severed part, but can only be reattached to where they were originally (so he can't attach his hand to where his nose is supposed to be, for example).

Skills: He's rather excellent at multitasking, and is also good with first aid. He's also a great juggler.

History: At the age of 16, Curt was decapitated due to the result of an automobile accident inside a rift. Surprisingly, he survived, and was capable of reattaching his head and living on as if nothing ever happened.


(Save the environment, recycle old characters)
 
@SudoWooper; Accepted.

At this point, I'm going to temporarily close sign-ups beyond anyone who has been reserved: @Flaze; @DJ Omega; @theacegamer;. When you guys get your sign-ups in, I'll get more discussion going one-on-one and start the RP.
 
Can you gain a new power if you go into the null?
 
No. Your skills evolve over time.

@theacegamer; I'm going to clarify what I said, as I was still tired when I read that and responded.

Null is an organization, so no you can't get any ultra new powers just by joining. You get new powers from training with them and evolving them by use and skill, as is the case with any type of conditioning. For instance, a primarily fire-user might learn to manipulate lava after training enough, or an ice-user might be able to create water (and vice versa).
 
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Ok thank you for clarifying @Yun; - when I wrote that I was really tired and I don't remember writing it due to a lack of sleep - sorry if ive been a bit of a neiusence. I'm writting up my character but I'm still trying to clarify the history with @Heroic Sociopath;
 
It's all a part of the process. Don't worry about it; any and all questions are totally welcome here ^^.
 
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