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Which one do you personally think was a better pair of games? Sun and Moon or Ultra Sun and Ultra Moon?
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Of course I feel like I'm obligated, whenever this topic comes up, to remark upon my enjoyment of USUM's story alterations. I don't think USUM's story is "better" than SM's per se, and I'm not sure it would work as well as I think it does if the original SM had never existed, but with the exception of Lillie (who gets ruthlessly shoved aside by USUM), I genuinely think that USUM does a good job of diving deeper into the characterizations and profiles of the cast from SM. And yes, that includes Lusamine, who far from being "butchered" is in my opinion actually quite well-served here, and what we see in this story complements what we saw in SM and vice-versa. The only problem I have is the fact that you kinda do have to play both games to really appreciate that reciprocal story, which is a very awkward way to set things up.
I was one of those left substantially disappointed bu USUM's story, replacing the most sincere human drama to date with cheesy 50s spacemen and another plot revolving around the unfocused anger of what is ultimately a non-sapient animal. Lusamine went from a terrifyingly unhinged antagonist to legendary-fodder on par with Maxie and Archie. The story was SM's USP for me; these days a playthrough has to be significantly underwhelming for it to sink below my brainmeat containing decades of fairly similar route exploration and levelling grind, so I wasn't particularly phased by anything SM was lacking in this respect.
Wish That Was A Feature.sadly that super annoying Rotom Dex really ruined it, no way to turn it off
I have never finished US, but I will say that US/UM already beats out S/M because of the changes to the wild Pokemon calling for help mechanic. In S/M it could create an endless loop, in US/UM, it only happens once. Considering how annoying that feature was in Sun, this is a major improvement over S/M. However, I still like Sword/Shield better for not having it at all.
Seeing all of the answers makes me think on how will the Alola remakes would be like. I want the story in the remakes to be like SM but with some elements from USUM, no Rotom or Hau interrupting you, etc.
But thread-wise, I do like Sun and Moon because it had a really powerful story that explains Lusamine and her fanatical relation to the Ultra Beasts.
I'll go base S/M as well seeing Lusamine being insane and merging with Nihilego was cool and horrifying to see.
As far as remakes go it'd be difficult but I think they could implement things from both games.
I didn't even think about making USUM DLC but it makes a ton of sense. heck throw the Rainbow Rocket in there as a separate DLC "Episode RR" while we are at it.A lot of my favourite moments from SM were cut in USUM. Lusamine doesn't fuse with Nihilego, we don't get to see the culmination of Lillie's character development where she sticks up to Lusamine (in USUM this happens off-screen), and all of Lillie's Exeggutor Island dialogue is cut as well. The alternative ending, where Gladion travels to Kanto instead of Lillie, doesn't have nearly the same emotional impact.
Also, Nebby doesn't get to be a hero! In SM, it's Nebby who opens the Ultra Wormhole, protects Lillie and the player when Lusamine loses control, and brings everyone home. In USUM, Nebby is reduced to a damsel in distress who gets absorbed by Necrozma and has to be rescued. Playing the flutes and evolving Nebby no longer has any point to it, because the Ultra Wormholes are opened by Necrozma and the Ultra Recon Squad's Pokemon instead (and the fact that the Squad happens to have another legendary Pokemon lying around makes Nebby feel less special as well). In fact, evolving Nebby actually makes the situation worse in USUM, because it gives Necrozma more power.
Although I'm not the biggest fan of DLC, I think giving SM a DLC expansion instead of an enhanced version would have been hugely beneficial story-wise. They could have left the main story alone, then, and developed a whole new postgame plot for Necrozma and the Ultra Recon Squad instead. They could have left Necrozma out of the base game and introduced it in the DLC as a new Pokemon.
I'm hoping this is what will happen if Alola ever gets a remake. SM's story for the main game, with an "Episode Ultra" in the postgame.
I do love all the characters and concepts that USUM introduced, I just didn't like how my favourite elements from SM were sacrified to make room for them. There isn't a definitive Alola game that has all the cool stuff in it.