- Joined
- Sep 21, 2013
- Messages
- 4,314
- Reaction score
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What do I miss?
I think those are the primary things, honestly. Other than that, I'm pretty pleased with the improvements they've made in later Gens, and Sun & Moon kind of remedied my earlier complaints about X & Y.
- I think the primary thing is... well, that smaller, sort of "indie" feel of Gens 1 and 2. In Gen 1 in particular, it was before Pokemon got popular, and you can kind of feel more of the team's creativity shine through. Such as the bizarre events involving the ghosts and Marowak, something the likes of which we never really saw later on. (There were some weird creepy hints here and there in later Gens, such as that ghost girl, but it wasn't part of the main story.)
The dialogue of these games also feels more... to the point and blunt, if that makes sense. Later games just started to get this... I can't really explain it. I guess this overly nice, childish tone in the way the characters spoke that felt sort of stale and unrealistic. I suppose this is best exemplified in the rivals changing from rude to friendly from Gen 3 onwards. It's as if the bigger Pokemon got, the more they wanted to ensure that no one would get offended, and they sanitized it. Perhaps this is all in my head, but that's just the vibe I get from earlier gens.
- Brokenness and ridiculous glitches also contribute to that janky, unprofessional feel of Gen I. I'm glad the games are more functional nowadays, but at the same time, there is a certain charm to things such as Missingno and Glitch City. I'm extremely fascinated by these glitches and the way the code interacts to create them all.
- Also, I miss the vibrant colors. I know they're trying to imitate Sugimori artwork, but the Pokemon models and games just look so... washed out. I'd like to see a return to the colors of Gens IV and V. Hopefully, that will happen in Gen 8.
- Pokemon following you as well, and the fact that you can simply press a single button in HeartGold/SoulSilver and your character will keep running without having to hold B. A huge convenience to someone with deteriorating hands.
- The art style of Gen III. Why Gen III? Well, I feel it is the best of both worlds. We have the nice colors of later gens (I'm not one for that water color aesthetic myself) with the style of the earlier gens.
I don't really like how large the eyes have gotten, and how ridiculous the character designs for humans have become. I prefer the more simplistic, realistic human designs for the Gym Leaders/Elite Four members. (Such as Lorelei, for example.) Pokemon's art style for the humans used to look more unique and distinctive, but I feel it has become more homogenized and like modern anime nowadays. (It is still distinctive, mind you, but not as much.)
- Speaking of this, I do feel that earlier Gens had less cartoony Pokemon designs, and I kind of miss that. I miss the simplicity of some of their designs, and the more realistic proportions the Pokemon have. Don't get me wrong, I'm far from a Gen I diehard, but some designs' proportions got a little too ridiculous for me. Such as Krookodile's absurdly long snout, stout body, and small limbs.. Again, I think Gen III strikes the perfect balance here.
I think those are the primary things, honestly. Other than that, I'm pretty pleased with the improvements they've made in later Gens, and Sun & Moon kind of remedied my earlier complaints about X & Y.
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