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Mafia Cute Animal Mafia (Bastard) - Town Wins

Votal 6B
Votal 6B:
Midorikawa (2) - Pika_pika42, Midorikawa

No Lynch (1) - Maniacal Engineer

Not Voting (2) - mastermind lissi, Elieson

Day 6 ends in 6 hours and 30 minutes.
Note: Due to Daylight Savings Time in the United States and Canada, this may be an hour off from what you were expecting if you do not live in these areas.
 
Votal 6C
Votal 6C:
Midorikawa (3) - Pika_pika42, Midorikawa,
Elieson
No Lynch (1) - Maniacal Engineer

Not Voting (1) - mastermind lissi

Day 6 ends in 20 minutes.
Note: Due to Daylight Savings Time in the United States and Canada, this may be an hour off from what you were expecting if you do not live in these areas.
 
Game Over
Final Votal:
Midorikawa (3) - Pika_pika42, Midorikawa,
Elieson
No Lynch (1) - Maniacal Engineer

Not Voting (1) - mastermind lissi

No Lynch was Banished. They were the Self-aligned Hidden Player, Event Causer, Instiller of Confusion, and Death Causer.
You are... the Forest itself!
You have a Cuteness Score of 5.

You have the following roles:
  • Hidden Player: You do not appear on any Players list. You cannot be voted for by name, and can only be voted for by a player voting "No Lynch". You also cannot be targeted by abilities.
  • Tiebreaker: If you would be tied with another player in the vote, increase your Cuteness Score by 9,000.
  • Event: During each Day phase, you can activate a random event for players to interact with.
  • Instill Confusion: Before the game begins, perform the following actions:
    • Create a Mafia Chat, which includes a Factional Kill and a Role Cop assignable to any player in the chat.
    • Grant the "Infiltrator" role to four random non-Solitary Town-aligned players.
    • Grant the "Secret Voter" role to one of the four Infiltrators.
    • Grant the "Negative Voter" role to one of the three non-Secret Voter Infiltrators.
    • Add the four Infiltrators to the Mafia Chat.
  • Not Enough Death: If the Mafia Chat's Factional Kill is not activated during the Night Phase, perform the following actions:
    • At the beginning of the following Day Phase, announce that the game is now in LyLo.
    • Win the game if you are still alive at the end of this Day Phase.
You are aligned with Yourself and win when either there are two or less Town players alive or you are alive the phase following your "Not Enough Death" ability activating.

All threats to Town have been eliminated.
TOWN WINS!
 
Remaining Players' Roles
Remaining Players' Roles:
Welcome to the Forest, mastermind lissi.
You are... a Giant Panda!
You have a Cuteness Score of 91.

You have the following roles:
  • Cop: You can activate this during the Night to learn the alignment of target player.
  • Tracker: You can activate this during the Night to learn if target player visited anyone and who they visited.
  • Hibernating: You cannot use your Night abilities on odd Nights.
  • Neighbors: You have an OC with guzmania. Their name will not be revealed upon death.
You are aligned with the Town and win when all threats to the Town are eliminated.
Good luck, have fun, and don't hesitate to ask if you have any questions about your roles!
Welcome to the Forest, Midorikawa.
You are... an Elf Owl!
You have a Cuteness Score of 77.

You have the following roles:
  • 1x Banishproof (Lynchproof): If you would die by being banished, you are protected once. You will be informed when you lose a layer of Banishproof. This has priority over Play Dead.
  • Infiltrator: You have access to the Mafia chat and can perform Factional abilities. If investigated by another Mafia player, you will appear as being aligned with the Mafia. This role will be revealed as "Miller" upon death.
  • Night Voter: If you ended the previous Day without voting, you can vote during the Night. Your vote must be public. This will trigger a Votal to appear.
  • 1x Play Dead: If you would die, your death will appear but with your role and alignment hidden. You will not be able to talk for the next phase. The following phase, there will be an announcement that you have woken up and you may post again.
  • Negative Voter: Your votes will count for -1. This will not be reflected in the Votal.
You are aligned with the Town and win when all threats to the Town are eliminated.
Good luck, have fun, and don't hesitate to ask if you have any questions about your roles!
Welcome to the Forest, Maniacal Engineer.
You are... a Cockatiel!
You have a Cuteness Score of 90.

You have the following roles:
  • Drop "Treasure": You can activate this during each Day to make target player lose 20 cuteness until the end of the Day.
  • 1x Drop "The Bomb": You can activate this during any phase, once per game, to kill all players by irradiating them. To activate this ability, you must supply three different codes. Other players have been given these codes at the start of the game.
  • Gift of Protection (Hidden): On the phase when your "Drop "The Bomb"" ability is activated, for each living player, there is a 60% chance to give them a Hazmat Suit. This ability activates before "Drop "The Bomb"".
  • Double Voter: Your votes will count for 2. This will not be reflected in the Votal.
  • 1x Hazmat Suit: If you would die by being irradiated, you are protected once. You will be informed when you lose a layer of Hazmat Suit.
  • Infiltrator: You have access to the Mafia chat and can perform Factional abilities. If investigated by another Mafia player, you will appear as being aligned with the Mafia. This role will be revealed as "Miller" upon death.
You are aligned with the Town and win when all threats to the Town are eliminated.
Good luck, have fun, and don't hesitate to ask if you have any questions about your roles!
Welcome to the Forest, Elieson.
You are... a Possum!
You have a Cuteness Score of 69 (nice).

You have the following roles:
  • Code Bearer: If you die, your code will be transferred to another living player. Neither this role nor the code will appear on death.
  • 1x Play Dead: If you would die, your death will appear but with your role and alignment hidden. You will not be able to talk for the next phase. The following phase, there will be an announcement that you have woken up and you may post again.
  • 2x Scavenger: You can activate this during the Night, twice per game, to use any Night ability of a dead Town-aligned player.
  • Tailor: You can activate this during each Night to make target player appear as the inverted alignment if investigated this Night (if they would appear as Town, they appear as Mafia instead, and vice versa).
  • Negative Voter (Hidden): Your votes will count for -1. This will not be reflected in the Votal. This role will not appear in your Role PM.
You are aligned with the Town and win when all threats to the Town are eliminated.
Good luck, have fun, and don't hesitate to ask if you have any questions about your roles!
Welcome to the Forest, Pika_pika42.
You are... a Labrador Puppy!
You have a Cuteness Score of 88.

You have the following roles:
  • 2x Do a Trick: You can activate this during the Night, twice per game, to use a random Night ability of a living non-self Town-aligned player. You must submit a target, in case the randomly chosen role targets a player. You will be informed of which role you used.
  • 2x Friendly: You can activate this during the Night, twice per game, to add target player to a Neighbor chat. All uses of this ability will add players to the same chat and this chat will be usable after your death.
  • 2x Puppy Dog Eyes: You can activate this during the Day, twice per game, to gain 20 cuteness until the end of the Day.
You are aligned with the Town and win when all threats to the Town are eliminated.
Good luck, have fun, and don't hesitate to ask if you have any questions about your roles!
 
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