The Outrage
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I'm pretty sure they mean that's a Shiny Sylveon and that it's 2D sprite is still pink.
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You mean that's a shiny Gabite? Goddamn it Game Freak. You changed some shinies between Gen II and III, and yet you still won't for Gabite and Garchomp...
From the first screen:This is what the item screen looks like during battles.
View attachment 89324
The bottom screen's appearance changes when an item is used to heal a pokemon.
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Images courtesy of raim2005 from Twitter
After all this time you'd think that doing palette swaps of small icons would be obvious by now, but apparently they don't even seem to care about it. They even updated them to fit with the 3DS's resolution, but they still didn't give them shiny versions.
It might seem like a small thing, and while it doesn't affect gameplay or the overall experience of the game, it's graphics that just should be there. If the Pokemon is shiny, then that should be reflected everywhere it is seen. Not just on the battlefield, in Amie etc, but in the menu graphics too.
It was from a trailer at the end of the demo.You gotta admit that its a slick as hell animation though, judging from that still. Speaking of which, how did the activate fly in a closed environment?
Is it such a big deal that the 2D sprite isn't shiny? Correct me if I'm terribly wrong, but wasn't it only like that in GenII?
And it had no weight to be covered? I guess gamescon would have the same one, maybe then it'll leak..It was from a trailer at the end of the demo.You gotta admit that its a slick as hell animation though, judging from that still. Speaking of which, how did the activate fly in a closed environment?
Well, PJ was gonna cover it, but he got caught with his camera.And it had no weight to be covered? I guess gamescon would have the same one, maybe then it'll leak..It was from a trailer at the end of the demo.You gotta admit that its a slick as hell animation though, judging from that still. Speaking of which, how did the activate fly in a closed environment?
Is it such a big deal that the 2D sprite isn't shiny? Correct me if I'm terribly wrong, but wasn't it only like that in GenII?
Not even the Red Gyarados in HGSS had a shiny icon sprite in the team menu/ battle screen. (it was red in the overworld when it walked with you, IIRC, but I think that was the only shiny that used its coloring there)
All the other Pokés had shiny overworld sprites.Not even the Red Gyarados in HGSS had a shiny icon sprite in the team menu/ battle screen. (it was red in the overworld when it walked with you, IIRC, but I think that was the only shiny that used its coloring there)
So you acknowledge there has been a downgrade since CGS and are basically saying Pokémon games graphics shouldn't evolve with the excuse of pointing it's just as the way it was before?Is it such a big deal that the 2D sprite isn't shiny? Correct me if I'm terribly wrong, but wasn't it only like that in GenII?
My point was simply that this altered sprite in the menus were only in the original Crystal, Gold, and Silver games. They haven't changed for shinies since then, so I really don't see why this is that big of a deal. Especially since they're registered in the Pokedex as shiny anyway.
So you acknowledge there has been a downgrade since CGS and are basically saying Pokémon games graphics shouldn't evolve with the excuse of pointing it's just as the way it was before?
It isn't a BIG deal but it's something and it'd fit in a 3DS cart without problems (as they could fit in DS cards in the previous games just fine too).