RotW #1: TFPTSLBOOIA
Maniacal Engineer
Mushy Emotionalist
- Joined
- Nov 18, 2014
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Role of the Week #1: The Flying Pumpkin That Shoots Laser Beams Out Of Its Ass
Well hello there everybody, and welcome to a brand new feature of The War Room!
In addition to the forthcoming Question of the Week, which will feature questions about game mechanics, meta, and other similar stuff, the War Room Staff has decided it would be a fun idea to have a Role of the Week as well, which would allow us to talk about the various roles. I figured a fun place for us to start would be with my favorite role: The Flying Pumpkin That Shoots Laser Beams Out Of Its Ass.Translation: ME just wanted to make this a thing so that he could write an article about TFPTSLBOOIA.
A relatively obscure role, The Flying Pumpkin That Shoots Laser Beams Out Of Its Ass, or TFPTSLBOOIA, is a role based entirely on luck and probability. It's part Vigilante and part Bulletproof, but both rely on percentages and the RNG to determine whether or not they suc-seed.
The bulletproof portion of the role is a passive ability, that requires no action. It activates every night with a 25% chance of success.
The vigilante portion of the role is an active ability. There are two possible actions that can be sent in.
The first is to Shoot: <player>, which fires a standard kill shot at the specified player with a 75% chance of success across the board.
The second is to Take Aim, which allows the user to shoot the following night with a 100% chance of success against mafiosos, a 25% chance of success against townies, and a 75% chance of success against Indeps.
As such, this role can also be used as a pseudo-Cop check that automatically executes scum. That said, it has the same shortcomings as the Cop role, which is to say that, when taking aim, it considers Godfather to be Town, Miller to be scum, and would be effected by a Framer, if the Framer targeted the same person as TFPTSLBOOIA.
Nonetheless, the role has a lot of versatility, but it is somewhat gimmicky and reliant on luck.
List of notable bmgf games this role has been in:
Fruit Bowl Mafia- The role's first recent use on bmgf was in Molten Eevee's Fruit Bowl Mafia game, which was co-hosted by ME. In a rather ironic twist, the role missed on a 75% chance shot to hit the Serial Killer on Night 1, and hit the Bomb on a 25% chance shot on Night 3, causing both the Bomb and TFPTSLBOOIA to perish, in addition to the NK that phase.
It's All About ME Mafia- The role made its return in the infamous It's All About ME Mafia, hosted by ME and co-hosted, reluctantly, by Zexy. As a bit of trivia, I forgot to add the Bulletproof aspect to the role in this game...oops!
Gameshow Mafia- Most recently, the role showed up in Gameshow Mafia, hosted by Jsach and co-hosted by leetic. Unfortunately, the role did not get a chance to shine that game, since Maniacal Engineer was cruel and killed it, completely by accident, during N1.
Here are some questions to consider to get conversation rolling. You don't have to answer all of them or any of them in your post as long as you're staying on topic and within global forum rules.
Well hello there everybody, and welcome to a brand new feature of The War Room!
In addition to the forthcoming Question of the Week, which will feature questions about game mechanics, meta, and other similar stuff, the War Room Staff has decided it would be a fun idea to have a Role of the Week as well, which would allow us to talk about the various roles. I figured a fun place for us to start would be with my favorite role: The Flying Pumpkin That Shoots Laser Beams Out Of Its Ass.
A relatively obscure role, The Flying Pumpkin That Shoots Laser Beams Out Of Its Ass, or TFPTSLBOOIA, is a role based entirely on luck and probability. It's part Vigilante and part Bulletproof, but both rely on percentages and the RNG to determine whether or not they suc-seed.
The bulletproof portion of the role is a passive ability, that requires no action. It activates every night with a 25% chance of success.
The vigilante portion of the role is an active ability. There are two possible actions that can be sent in.
The first is to Shoot: <player>, which fires a standard kill shot at the specified player with a 75% chance of success across the board.
The second is to Take Aim, which allows the user to shoot the following night with a 100% chance of success against mafiosos, a 25% chance of success against townies, and a 75% chance of success against Indeps.
As such, this role can also be used as a pseudo-Cop check that automatically executes scum. That said, it has the same shortcomings as the Cop role, which is to say that, when taking aim, it considers Godfather to be Town, Miller to be scum, and would be effected by a Framer, if the Framer targeted the same person as TFPTSLBOOIA.
Nonetheless, the role has a lot of versatility, but it is somewhat gimmicky and reliant on luck.
List of notable bmgf games this role has been in:
Fruit Bowl Mafia- The role's first recent use on bmgf was in Molten Eevee's Fruit Bowl Mafia game, which was co-hosted by ME. In a rather ironic twist, the role missed on a 75% chance shot to hit the Serial Killer on Night 1, and hit the Bomb on a 25% chance shot on Night 3, causing both the Bomb and TFPTSLBOOIA to perish, in addition to the NK that phase.
It's All About ME Mafia- The role made its return in the infamous It's All About ME Mafia, hosted by ME and co-hosted, reluctantly, by Zexy. As a bit of trivia, I forgot to add the Bulletproof aspect to the role in this game...oops!
Gameshow Mafia- Most recently, the role showed up in Gameshow Mafia, hosted by Jsach and co-hosted by leetic. Unfortunately, the role did not get a chance to shine that game, since Maniacal Engineer was cruel and killed it, completely by accident, during N1.
Here are some questions to consider to get conversation rolling. You don't have to answer all of them or any of them in your post as long as you're staying on topic and within global forum rules.
- Do you like or dislike this role? Why?
- How is this role in-game?
- Are there any interesting strategies you like to use for with this role?
- How do you feel about this role balance wise?
- Have you enjoyed this role's representation in TWR?
- If given the power to, would you change anything about this role and if so, what would you change?
- What do you think about percentage or chance based roles in general?