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I say no because there's no need to.
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Just replace Electro Ball with Volt Tackle and I'll be fine with a four-slot limit.
But it's so ugly!Electro Ball gives Pikachu a balanced moveset.
Volt Tackle is just yellow Quick Attack, and we have Breakneck Blitz now.
Electro Ball gives Pikachu a balanced moveset. Two projectile attacks, and two melee attacks.
It's the line's signature move, and much more majestically shown than quick attack. It was like the Z Move of DP series (a slight exaggeration here...). I suggest you rewatch Ash vs Tobias to see how it has much more status as a move than quick attack. And Volt Tackle looks much more 'cool' for the target audience than electro ball.
And the anime probably dosen't give a damn about being balanced (iirc Ash's Greninja was full of contact moves and Goodra was just using beams of light)
EDIT: Ash's Pikachu's Volt Tackle looked so 'cool' when I was a kid so much that I plan that every 'starter' Raichu of mine will have Volt Tackle as a mandatory move.
I could never/ still cannot comprehend why they did not let Volt Tackle be tutored to Raichu (at least). I mean, it's the signature move of the entire Pikachu evolution line, and not just Pikachu itself. If it can be tutored to Pikachu in SM, I don't see a reason why it couldn't be to Raichu (considering it can't learn the move by itself by any means in these games), or even Pichu, as well.I hope they keep that in future games, even make it learnable by Pichu and Raichu.
They should absolutely get rid of the four-move limit.
In the context of Red & Green, a pair of Game Boy games with limited memory and screen space, the four move limit made sense. But in the more "realistic" TV series, the limit is completely arbitrary. What is the in-universe reason for Pikachu to not be able to remember how to use more than four attacks, for example? Because it's too stupid to remember five? What?
I know there is no proper in-universe reason for this mechanic, but, hey, if it stops Pokémon from being OP (both in games and in the anime), then why not? Considered this way, I do not see any actual harm in the four moves mechanic.What is the in-universe reason for Pikachu to not be able to remember how to use more than four attacks, for example? Because it's too stupid to remember five? What?
My issue is that seems to clash with the anime's realism. Granted, unlimited moveslots will be broken, and unrealistic too. So IDK. Can there be a realistic justification for the 4-moveslots limit?
Can there be a realistic justification for the 4-moveslots limit?
I say, forgetting moves in the anime does not have any literal meaning; it can be equated to how we tend to forget some techniques pertaining to such events like swimming or cycling, if we are long out-of-practice with them. Similar is the case with Pokémon and moves; they "forget" how to use a certain move, as they did not use it for quite some time.
I think Pokémon should get more than four moves, but have an unspoken rule of not being allowed to use more than four moves per battle, excluding in some rare circumstances.
Perhaps a compromise that plays with the rules may be better. The anime could have Pokémon know more than four moves, but only a max of four moves can be shown per Pokémon in each episode. That way, Pikachu can retain Volt Tackle and Electro Ball just as long as Pikachu doesn't use all five moves at a time.