Understudy
Type: Normal
Category: Status
PP: 40
Power: -
Accuracy: -
Target: Self
Effect: The user faints, then switches to another Pokémon, which can then choose and use an attack. Has priotity +6; that is, it happens at the same time a normal switch would. The switched in Pokémon's move has the normal priority and speed.
Firestorm
Type: Fire
Category: Special
PP: 15
Power: 75
Accuracy: 100
Target: Everyone
Effect: Flames rain down from the sky, hitting every Pokémon on the field. Has a 20% chance of burning whoever it hits.
Fragrant Air
Type: Grass
Category: Status
PP: 20
Power: -
Accuracy: -
Target: Everyone
Effect: A sweet smelling air is released onto the battlefield. Whenever a Pokémon switches in, it is healed of any status problems and restores 1/8 of its max HP. Affects both teams. Can be removed by Defog and Rapid Spin.
Learnt Blow
Type: Normal
Category: Physical
PP: 25
Power: 60
Accuracy: 100
Target: One target
Effect: If learnt blow was not known by the user at the start of the battle, its base power is doubled. (I.e. if used via Mimic, Sketch, Metronome, Copycat, Mirror Move, etc.)
Feast
Type: Dark
Category: Physical
PP: 25
Power: 10
Accuracy: 100
Target: One target
Effect: If this move knocks out the target, the user's Attack and Special Attack increase by two stages.
Type: Normal
Category: Status
PP: 40
Power: -
Accuracy: -
Target: Self
Effect: The user faints, then switches to another Pokémon, which can then choose and use an attack. Has priotity +6; that is, it happens at the same time a normal switch would. The switched in Pokémon's move has the normal priority and speed.
Firestorm
Type: Fire
Category: Special
PP: 15
Power: 75
Accuracy: 100
Target: Everyone
Effect: Flames rain down from the sky, hitting every Pokémon on the field. Has a 20% chance of burning whoever it hits.
Fragrant Air
Type: Grass
Category: Status
PP: 20
Power: -
Accuracy: -
Target: Everyone
Effect: A sweet smelling air is released onto the battlefield. Whenever a Pokémon switches in, it is healed of any status problems and restores 1/8 of its max HP. Affects both teams. Can be removed by Defog and Rapid Spin.
Learnt Blow
Type: Normal
Category: Physical
PP: 25
Power: 60
Accuracy: 100
Target: One target
Effect: If learnt blow was not known by the user at the start of the battle, its base power is doubled. (I.e. if used via Mimic, Sketch, Metronome, Copycat, Mirror Move, etc.)
Feast
Type: Dark
Category: Physical
PP: 25
Power: 10
Accuracy: 100
Target: One target
Effect: If this move knocks out the target, the user's Attack and Special Attack increase by two stages.