BlackButterfree
Pokémon Truth Tea Pourer
- Joined
- Mar 10, 2013
- Messages
- 2,154
- Reaction score
- 446
I didn't really use Fire types in my D/P/Pt playthroughs so I actually never noticed the lack of fire types. #Oops
But both Kanto and Unova had a fairly good balance of types and they both had 150-ish Dexes. I think 210 would be a good size for a Regional Dex. 10 choices for each Pokémon type, plus 30 extra Pokémon just for kicks.
As long as there's a good variety of types in the pool of Pokémon, it shouldn't really matter how big or small the pool is. Kanto brought us the vast majority of Poison types, and yet we still had a decent balance of every other type (except Dark and Steel. Even fairy has a large stake in the original 151 now!) so who knows?
I still want future designs to have as much thought and care put into them as this one did. If we get the first ever batch of 200 Pokémon in Generation 7, I won't mind if they all have the Generation 6 feel lol
Kanto's actually wasn't balanced at all. Even if you ignore the types that were introduced in future generations, there's only one Ghost type and one Dragon type (two if you count Mega Charizard X). Kanto is going to need like, at least 20-30 more Pokemon before it becomes more balanced. Unova barely worked, but I think they intentionally gave us a varied set of new Pokemon because they wanted to have a Pokedex solely comprising of new Pokemon. No other generation works out that nicely, there's always some kind of balance missing. Which is where older Pokemon come in, they fill in the gaps that the new ones can't fill. Anyway, I don't think the "10 Pokemon per type" system would work out nicely either, they should just increase it to whatever number it takes for it to be balanced.
Well, now the Kanto evolution families bump up the total to around 183 with Sylveon and the Johto/Sinnoh relatives. IDK if it makes it more balanced, but it's been really expanded.