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Mafia Chess Mafia (2023) - ENDGAME - TOWN + INDEPT WIN!

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Opening Post (Rules and Players)
  • Joined
    Apr 5, 2016
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    Pronouns
    1. He/Him
    "It was yet another beautiful day in the Black&White Lands. The Chess kingdoms had finally agreed on a truce that bloomed an era of peace and prosperity under the reign of the royal families.

    But nothing lasts forever. In an abrupt attack, strange flat, pointy, two-faced creatures appeared. And they seemed ready for war."


    Welcome! to:

    CHESS MAFIA
    2023 edition

    (sorry if the letters are illegible on your forum theme lmfao)

    Non-Setup Rules:
    Forum Rules also apply here. Make sure to try following pretty much the entirety of the community's rules for a healthy game experience. If you're unsure whether or not something is allowed you should definitely ask an authority of the subforum, or even me, to avoid potential issues with the staff, or with other members/Players.

    • I'll ask for all the Players who signed up to be active, and I'll consistently prod them every now and then if I notice a drop in activity. An average of one game relevant message every real-life day (24h) is the bare minimum I expect (so 3 messages in each 72h cycle). There's some subjectivity to this regarding how much content you had in your messages or how busy you have been though, and as such each case will be judged individually. If you feel like you haven't been able to participate in the game, please request to get subbed out. An inactivity that lasts a whole Cycle (1 in-game Day and 1 in-game Night will result in either replacement, pausing of the game, or modkill; as well as me being less likely to accept the user in future games I might host.

    • Do not break any of the following unless explicitly allowed by the host in your Role PM:
    > Do not talk about the game with Players outside of the thread (regardless of any of them being alive or not, replaced or not) or any other people that might potentially join or interact with it later on. If you get any privileged information about the game, please leave or avoid joining it.​
    > Do not screenshot, directly quote, or copypaste any forms of communication between the hosts or the Players outside of the chat. Regardless of it being fake or not. Any mention/paraphrase of unnecessary host communication might be arbitrarily confirmed/debunked as a form to punish you for doing so, so please avoid trying to use them.​

    • As the host it might be necessary to add or remove rules to prevent undesired events from happening at any point, and will do so if I notice any sort of loopholes that might compromise the game; in case these alterations happen I'll announce it both privately and publicly to make sure everyone is aware of it.

    • Keep in mind that breaking any of the rules will have repercussions both inside the game and outside of the game. Have fun!

    Setup Rules:
    Please know your Mafia/Werewolf basics. If you still have any questions feel free to ask me or the MoD @TheCapsFan

    • Game will be made to fit 13p. Anyone that joins sign ups past that maximum amount will be put into a Sub List for emergency replacements. If the first Player to die under normal circumstances is Town, and it happened during the first Day Phase, I'll allow them to join the Sub List with priority if they want to.

    • Setup will be closed, with the existing roles being unknown to any parties. Role information shows up upon death under normal circumstances.

    • Game will be divided in two Main Phases: 48h Day Phases (two real-life days) and 24h Night Phases (one real-life day). Night talking is allowed.

    • Regarding votes:
    > Please bold and put your votes in separate lines. Other forms of identification like underlining, italicizing, or different colors, are strongly appreciated. I mean it. I'll buy you a puppy and gold foiled ice cream if you do stuff like this.​
    > Tied votes between Players will result in a random Lynch between the tied parties.​
    > Voting for "No Lynch" is allowed. A tie between "No Lynch" and a Player will prioritize "No Lynch". Keep in mind this would normally allow Mafia to control the votes as soon as they reach Parity, but that this might not be enough to satisfy their wincon.​
    > Hammer will require Supermajority (66.67% rounded down + 1) unless requested otherwise.​

    • MyLo and Lylo will not be announced. This is not only due to them giving information about roles; but also because there are differences in interpretations of these terms between hosts, so to avoid confusion it will not be announced.

    • This game will have flavor, as such, it is STRICTLY FORBIDDEN TO CLAIM CHARACTERS. You're free to claim your role or what it does.

    The Host is also part of the game, voting and targeting them is allowed, although the results might not be what you expect.


    ~~~=~~~

    Player List (13/13)
    (If you don't see your name yet please be a bit patient!):

    A. Zexy​
    2. Potato-6​
    3. JamieIsBored​
    4. RavenRaziel98​
    5. Minish​
    6. milkshayke (Eri)​
    7. DawningWinds​
    8. ZinnLav​
    9. Helperman​
    10. toastghost​
    J. Tood​
    Q. Mint Elv​
    K. HumanDawn​
    ...​


    Sub List
    JOKER. Calvinッ​
    JOKER.​
    ...​
    ~~~=~~~​
     
    Last edited:
    Start of D1
  • Something something Shogi Army is attacking, get ready for battle Chess Army!
    [HIRING SOMEONE TO MAKE THE FLAVOR TEXT]

    DAY 1 STARTS NOW
    D1 Countdown Here!

    People can vote for Extension or Shortening of the Day (±24h)
    Hammer Rules are ON

    An important announcement:

    Special Mechanic: PROMOTION
    In many strategy board games, Promotion is a mechanic that adds depth to the game. Here it's not different! Promotion is a mechanic that will allow certain roles to transform into arguably stronger roles. Both Mafia and Town can promote in this game.

    In this game Town Players with a Pawn character can promote at the start of D5. They will be able to become any Town role publicly revealed, as long as the character isn't a Pawn or a King.

    Mafia's trigger for promotion is not publicly available but is known only to the Mafia Team.

    A Role begins as public knowledge!
    Hello [REDACTED]!

    1696287572301.png


    In this game you’ll be the King, the Town Emperor. As the most important yet most fragile piece of chess, your allies will always do their best to keep your role around as long as possible.

    Your role is a bit unconventional, so please read it carefully.
    Right before dying for any in-game reason (voted out, nightkilled, modkilled, etc.) you will swap roles with another Town Player, chosen through a criteria known only by the host. Keep in mind that this will not stop your death as a player.

    Your role (with your name redacted out) will also be public in the game thread from the start of D1.

    You win when all potential threats to Town are eliminated from the game.
     
    Last edited:
    Mod Note (Ad-Hominem Attacks)

  • Hey all - Ex and I have noticed that tensions have been higher than usual in this game so far. Please avoid using ad-hominem attacks in your arguments going forward. That is to say - attacking a player's play is natural and to be expected in a game like this, but attacking the player themselves is going too far.

    Please be respectful to one another and don't hesitate to report posts you think may be breaking the rules.

    Carry on.
     
    Votecount 1.2.
  • Votecount 1.2.
    D1 Countdown Here!

    helperman (3) - Raven, Zinnlav, Tood
    HumanDawn (2) - helperman, Mint Elv
    Mint Elv (2) - HumanDawn, milkshayke
    Zinnlav (1) - Jamieisbored
    Tood (1) - Zexy
    RavenRaziel (1) - toastghost

    Not Voting (3) - Potato-6, Minish, DawningWinds
     
    Last edited:
    Votecount 1.3.
  • Votecount 1.3.
    D1 Countdown Here!

    toastghost (3) - HumanDawn, Zexy, RavenRaziel
    RavenRaziel (2) - Mint Elv, helperman
    Tood (2) - Tood, DawningWinds
    helperman (2) - toastghost, Potato-6

    Not Voting (4) - Minish, milkshayke, ZinnLav, Jamieisbored
     
    Last edited:
    End of D1/ Start of N1
  • Final D1 Votecount!

    ZinnLav (3) - Jamieisbored, milkshayke, Zexy
    toastghost (2) - HumanDawn, RavenRaziel
    RavenRaziel (2) - Mint Elv, helperman
    Tood (2) - Tood, DawningWinds
    helperman (2) - toastghost, Potato-6

    Not Voting (2) - Minish, ZinnLav

    ===============


    ===============

    A player has been eliminated! It seems like @RavenRaziel98 is the one who was defeated by the enemies!
    Unfortunately they seem to have vanished without a trace! No body is around to be found!
    (And yes before anyone asks this is the correct elimination)

    DAY 1 HAS ENDED
    NIGHT 1 STARTS NOW

    N1 Countdown Here!

    People can vote for Extension of the Night (+24h)​
     
    End of N1/ Start of D2

  • ===============


    An ambush! In the dead of the night the enemy launches another attack!
    Out of this conflict another Player seems to have been eliminated! Rest in Peace... @HumanDawn ...

    Hello HumanDawn!

    In this game you’ll be the Rook, Town Beholder! Your towering greatness will allow you to see everything that is happening in the game.

    1696549493652.png


    Your role Ramps-up, meaning your role will grow more powerful as the game goes.
    • On Nights 1 and 2: you are a Motion Detector.
    • On Nights 3 and 4: you can decide between using a Tracker or a Watcher for the Night.
    • On Night 5+ your role will act as a Tracker+Watcher combo.
    During the Night you can target a Player. You will learn whether or not that Player targeted or was targeted by someone, but no other details.
    During the Night you can target a Player. If that Player targeted someone, you’ll learn about who that Player targeted.
    During the Night you can target a Player. If that Player was targeted by someone else, you’ll learn about who targeted that Player.
    During the Night you can target a Player. Your action will provide two separate results, as if you had used both a Tracker and a Watcher on that Player. As such, you’ll learn about who targeted that Player and who was targeted by that Player.

    You win when all potential threats to Town are eliminated from the game.


    NIGHT 1 HAS ENDED
    DAY 2 STARTS NOW

    D2 Countdown Here!

    People can vote for Extension or Shortening of the Day (±24h)
    Hammer Rules are ON
     
    USERNAME CHANGE (milkshayke→beryllium)
  • End of N2/Start of N3

  • ===============

    This time the Chess Army was ready, and they would not let their guard down like last Night. Pumped by the results from early in the morning, they decided to ambush the oncoming Shogi Pieces. A brutal clash...
    They managed to take down @DawningWinds, the infantry that had been piercing their defenses and spying on them!

    Hello DawningWinds!

    In this game you’ll be the Lance, Mafia Spearhead! You are the Lancer of the Shogi Army, always ready to pierce through the enemy’s defenses.

    You are a Strongman. You also have a 2x Rolecop. You cannot perform the kill the same Night you use your Rolecop.

    This is a passive modifier. If you perform a kill, it will ignore protection that would prevent the kill on a target. Your kill also cannot be roleblocked or redirected by roles that target you.

    Keep in mind roles some roles can still interfere with your kill.
    During the Night you can target a Player. You’ll learn details about the targeted Player’s role.
    You win when Mafia reaches parity AND when Town can not stop you by any means.

    Hooray! Hooray! Wait... Where did @ZinnLav go? Oh no... it seems like Zinnlav was defeated by the enemy.
    Their body was nowhere to be found, but they all knew what this meant.
    A mix of feelings struck the remaining ones... Mainly grief... Maybe we should spare the Day to mourn...



    NIGHT 2 HAS ENDED
    NIGHT 3 STARTS NOW

    N3 Countdown Here!

    People can vote for Extension of the Night (+24h)
    Hammer Rules are ON
     
    Last edited:
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